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Volumn , Issue , 2012, Pages

Gamification for astronaut training

Author keywords

[No Author keywords available]

Indexed keywords

ASTRONAUT TRAINING; GAMIFICATION; GAMING CONCEPTS; HUMAN SPACEFLIGHTS; LOW EARTH ORBITS; MONITORING AND EVALUATIONS; TRAINING MATERIAL; WALKTHROUGHS;

EID: 84881057777     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.2514/6.2012-1275405     Document Type: Conference Paper
Times cited : (11)

References (7)
  • 2
    • 84881056331 scopus 로고    scopus 로고
    • Electronic partners that diagnose, guide and mediate space crew's social, cognitive and affective processes
    • In: Spink et al. (Eds.), Wageningen, The Netherlands: Noldus Information Technology b. v
    • Diggelen, J. van, and Neerincx, M.A. (2010). Electronic partners that diagnose, guide and mediate space crew's social, cognitive and affective processes. In: Spink et al. (Eds.), Proceedings of Measuring Behaviour 2010. p. 73-76. Wageningen, The Netherlands: Noldus Information Technology b.v.
    • (2010) Proceedings of Measuring Behaviour 2010 , pp. 73-76
    • van Diggelen, J.1    Neerincx, M.A.2
  • 3
    • 79957996332 scopus 로고    scopus 로고
    • Situated Cognitive Engineering for Crew Support in Space
    • Neerincx, M.A. (2011). Situated Cognitive Engineering for Crew Support in Space. Personal and Ubiquitous Computing. Volume 15, Issue 5, Page 445-456.
    • (2011) Personal and Ubiquitous Computing , vol.15 , Issue.5 , pp. 445-456
    • Neerincx, M.A.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.