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Volumn , Issue PART 2, 2008, Pages 132-139

Mere belief in social action improves complex learning

Author keywords

[No Author keywords available]

Indexed keywords

COMPLEX LEARNING; EMBODIED AGENT; SOCIAL INTERACTIONS; VIRTUAL REPRESENTATIONS;

EID: 84880421823     PISSN: 15734552     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (20)

References (8)
  • 1
    • 26644435096 scopus 로고    scopus 로고
    • Transformed social interaction, augmented gaze, and social influence in immersive virtual environments
    • Bailenson, J.N., Beall., A.C., Blascovich, J., Loomis, J., & Turk, M. (2005). Transformed Social Interaction, Augmented Gaze, and Social Influence in Immersive Virtual Environments. Human Communication Research, 31, 511-537.
    • (2005) Human Communication Research , vol.31 , pp. 511-537
    • Bailenson, J.N.1    Beall, A.C.2    Blascovich, J.3    Loomis, J.4    Turk, M.5
  • 2
    • 26644435096 scopus 로고    scopus 로고
    • Transformed social interaction, augmented gaze, and social influence in immersive virtual environments
    • Bailenson, J.N., Beall., A.C., Blascovich, J., Loomis, J., & Turk, M. (2005). Transformed Social Interaction, Augmented Gaze, and Social Influence in Immersive Virtual Environments. Human Communication Research, 31, 511-537.
    • (2005) Human Communication Research , vol.31 , pp. 511-537
    • Bailenson, J.N.1    Beall, A.C.2    Blascovich, J.3    Loomis, J.4    Turk, M.5
  • 4
  • 5
    • 0036375333 scopus 로고    scopus 로고
    • Immersive virtual environment technology as a methodological tool for social psychology
    • Blascovich, J., Loomis, J., Beall, A., Swinth, K., Hoyt, C., & Bailenson, J. (2002). Immersive virtual environment technology as a methodological tool for social psychology. Psychological Inquiry, 13(2), 103-124.
    • (2002) Psychological Inquiry , vol.13 , Issue.2 , pp. 103-124
    • Blascovich, J.1    Loomis, J.2    Beall, A.3    Swinth, K.4    Hoyt, C.5    Bailenson, J.6
  • 6
    • 0037650077 scopus 로고    scopus 로고
    • Social inhibition in immersive virtual environments
    • Hoyt, C., Blascovich, J., & Swinth, K. (2003). Social inhibition in immersive virtual environments. Presence, 12, 183-195.
    • (2003) Presence , vol.12 , pp. 183-195
    • Hoyt, C.1    Blascovich, J.2    Swinth, K.3
  • 7
    • 0034394108 scopus 로고    scopus 로고
    • The limited capacity model of mediated message processing
    • Lang, A. (2000). The limited capacity model of mediated message processing. Journal of Communication, 50(1), 46-70.
    • (2000) Journal of Communication , vol.50 , Issue.1 , pp. 46-70
    • Lang, A.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.