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Volumn P-185, Issue , 2011, Pages 11-24

ActivMON: A wearable ambient activity display

Author keywords

[No Author keywords available]

Indexed keywords

ACTIVITY LEVELS; AMBIENT DISPLAYS; DAILY ACTIVITY; PHYSICAL ACTIVITY; POSSIBLE FUTURES;

EID: 84880411543     PISSN: 16175468     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (1)

References (12)
  • 1
    • 77951123151 scopus 로고    scopus 로고
    • Activity interface for physical activity motivating games
    • Berkovsky, S.; Coombe, M.; Helmer, R.: Activity interface for physical activity motivating games. Proc. Of IUI, pp. 273-276, 2010.
    • (2010) Proc. of IUI , pp. 273-276
    • Berkovsky, S.1    Coombe, M.2    Helmer, R.3
  • 2
    • 33745823187 scopus 로고    scopus 로고
    • Design requirements for technologies that encourage physical activity
    • Consolvo, S.; Everitt, K.; Smith, I.; Landay, J. A.: Design requirements for technologies that encourage physical activity. Proc. of CHI, pp. 457-466, 2006.
    • (2006) Proc. of CHI , pp. 457-466
    • Consolvo, S.1    Everitt, K.2    Smith, I.3    Landay, J.A.4
  • 5
    • 69149099066 scopus 로고    scopus 로고
    • Making sense of accelerometer measurements in pervasive physical activity applications
    • Fujiki, Y.; Tsiamyrtzis, P.; Pavlidis, I.: Making sense of accelerometer measurements in pervasive physical activity applications. Proc. of CHI, pp. 3425-3430, 2009.
    • (2009) Proc. of CHI , pp. 3425-3430
    • Fujiki, Y.1    Tsiamyrtzis, P.2    Pavlidis, I.3
  • 7
    • 84869020423 scopus 로고    scopus 로고
    • Where to locate wearable displays?: Reaction time performance of visual alerts from tip to toe
    • Harrison, C.; Lim, B. Y.; Shick, A.; Hudson, S. E.: Where to locate wearable displays?: reaction time performance of visual alerts from tip to toe. Proc. of CHI, pp. 941-944, 2009.
    • (2009) Proc. of CHI , pp. 941-944
    • Harrison, C.1    Lim, B.Y.2    Shick, A.3    Hudson, S.E.4
  • 9
    • 33750335758 scopus 로고    scopus 로고
    • Fish'n'Steps: Encouraging physical activity with an interactive computer game
    • Lin, J.; Mamykina, L.; Lindtner, S.; Delajoux, G.; Strub, H.: Fish'n'Steps: Encouraging Physical Activity with an Interactive Computer Game. Proc. of UbiComp, pp. 261-278, 2006.
    • (2006) Proc. of UbiComp , pp. 261-278
    • Lin, J.1    Mamykina, L.2    Lindtner, S.3    Delajoux, G.4    Strub, H.5
  • 10
    • 77649264160 scopus 로고    scopus 로고
    • A systematic framework for designing and evaluating persuasive systems
    • Oinas-Kukkonen, H.; Harjumaa, M.: A Systematic Framework for Designing and Evaluating Persuasive Systems. Proc. of PERSUASIVE, 2008.
    • (2008) Proc. of Persuasive
    • Oinas-Kukkonen, H.1    Harjumaa, M.2
  • 11
    • 70349972654 scopus 로고    scopus 로고
    • Six Patterns for persuasion in online social networks
    • Weiksner, M.; Fogg, B. J.; Liu, X.: Six Patterns for Persuasion in Online Social Networks. Proc. of PERSUASIVE, pp. 151-163, 2008.
    • (2008) Proc. of Persuasive , pp. 151-163
    • Weiksner, M.1    Fogg, B.J.2    Liu, X.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.