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Volumn 27, Issue 28, 2013, Pages 35-38
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The role of technology and digital gaming in nurse education.
a a a a
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not available
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Author keywords
[No Author keywords available]
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Indexed keywords
ARTICLE;
COGNITION;
EVIDENCE BASED NURSING;
HUMAN;
NURSING EDUCATION;
ORGANIZATION AND MANAGEMENT;
TASK PERFORMANCE;
UNITED KINGDOM;
COGNITION;
EDUCATION, NURSING;
EVIDENCE-BASED NURSING;
GREAT BRITAIN;
HUMANS;
TASK PERFORMANCE AND ANALYSIS;
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EID: 84879316800
PISSN: 00296570
EISSN: None
Source Type: None
DOI: 10.7748/ns2013.03.27.28.35.s9612 Document Type: Article |
Times cited : (35)
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References (0)
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