-
1
-
-
77954351616
-
Active video games to promote physical activity in children and youth a systematic review
-
Biddiss E, Irwin J. Active video games to promote physical activity in children and youth a systematic review. Archives of Pediatrics and Adolescent Medicine 2010; 164: 664-672.
-
(2010)
Archives of Pediatrics and Adolescent Medicine
, vol.164
, pp. 664-672
-
-
Biddiss, E.1
Irwin, J.2
-
2
-
-
82455188173
-
Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games
-
Peng W, Lin J-H, Crouse J. Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games. CyberPsychology, Behavior, and Social Networking 2011; 14:681-688.
-
(2011)
CyberPsychology, Behavior, and Social Networking
, vol.14
, pp. 681-688
-
-
Peng, W.1
Lin, J.-H.2
Crouse, J.3
-
3
-
-
84880395921
-
-
Vorderer P Bryant J, eds. Playing video games: motives, responses, and consequences. Mahwah, NJ Erlbaum
-
Sherry J, Lucas K, Greenberg BS, Lachlan K. (2006) Video game uses and gratifications as predictors of use and game preference. In: Vorderer P, Bryant J, eds. Playing video games: motives, responses, and consequences. Mahwah, NJ: Erlbaum, pp. 213-224.
-
(2006)
Video Game Uses and Gratifications As Predictors of Use and Game Preference
, pp. 213-224
-
-
Sherry, J.1
Lucas, K.2
Greenberg, B.S.3
Lachlan, K.4
-
7
-
-
33745862770
-
-
Paper presented at the Proceedings of the SIGCHI conference on Human Factors in computing systems Montreal, Canada
-
Ducheneaut N, Yee N, Nickell E, Moore RJ. (2006) Alone together? exploring the social dynamics of massively multiplayer online games. Paper presented at the Proceedings of the SIGCHI conference on Human Factors in computing systems, Montreal, Canada
-
(2006)
Alone Together? Exploring the Social Dynamics of Massively Multiplayer Online Games
-
-
Ducheneaut, N.1
Yee, N.2
Nickell, E.3
Moore, R.J.4
-
8
-
-
60049099834
-
When playing together feels different: Effects of task types and social contexts on physiological arousal in multiplayer online gaming contexts
-
Lim S, Lee JE. When playing together feels different: effects of task types and social contexts on physiological arousal in multiplayer online gaming contexts. CyberPsychology and Behavior 2009; 12:59-61.
-
(2009)
CyberPsychology and Behavior
, vol.12
, pp. 59-61
-
-
Lim, S.1
Lee, J.E.2
-
9
-
-
84906200010
-
-
Vorderer P Bryant J, eds. Playing video games: motives, responses, and consequences. Mahwah, NJ Lawrence Erlbaum Associates
-
Lieberman DA. (2006) What can we learn from playing interactive games? In: Vorderer P, Bryant J, eds. Playing video games: motives, responses, and consequences. Mahwah, NJ: Lawrence Erlbaum Associates, pp. 379-397.
-
(2006)
What Can We Learn from Playing Interactive Games?
, pp. 379-397
-
-
Lieberman, D.A.1
-
13
-
-
77949346857
-
Killing spree'': Exploring the connection between competitive game play and aggressive cognition
-
Schmierbach M. ''Killing spree'': exploring the connection between competitive game play and aggressive cognition. Communication Research 2010; 37:256-274.
-
(2010)
Communication Research
, vol.37
, pp. 256-274
-
-
Schmierbach, M.1
-
14
-
-
79955576737
-
Exergames for physical education courses: Physical, social, and cognitive benefits
-
Staiano AE, Calvert SL. Exergames for physical education courses: physical, social, and cognitive benefits. Child Development Perspectives 2011; 5:93-98.
-
(2011)
Child Development Perspectives
, vol.5
, pp. 93-98
-
-
Staiano, A.E.1
Calvert, S.L.2
-
15
-
-
84862998880
-
Competitive versus cooperative exergame play for African American adolescents' executive function skills: Short-term effects in a longterm training intervention
-
Staiano AE, Abraham AA, Calvert, SL. Competitive versus cooperative exergame play for African American adolescents' executive function skills: Short-term effects in a longterm training intervention. Developmental Psychology 2012; 48:337-342.
-
(2012)
Developmental Psychology
, vol.48
, pp. 337-342
-
-
Staiano, A.E.1
Abraham, A.A.2
Calvert, S.L.3
-
16
-
-
84865635568
-
-
Paper presented at the International Communication Association, Singapore
-
Song H, Kim J, Tenzek KE, Lee KM. (2010). Intrinsic motivation in exergames: competition, competitiveness, and the conditional indirect effect of presence. Paper presented at the International Communication Association, Singapore
-
(2010)
Intrinsic Motivation in Exergames: Competition, Competitiveness, and the Conditional Indirect Effect of Presence
-
-
Song, H.1
Kim, J.2
Tenzek, K.E.3
Lee, K.M.4
-
17
-
-
84861991712
-
Need satisfaction supportive game features as motivational determinants: An experimental study of a self-determination theory guided exergame
-
Peng W, Lin J-H, Pfeiffer KA, Winn B. Need satisfaction supportive game features as motivational determinants: an experimental study of a self-determination theory guided exergame. Media Psychology 2012; 15:175-196.
-
(2012)
Media Psychology
, vol.15
, pp. 175-196
-
-
Peng, W.1
Lin, J.-H.2
Pfeiffer, K.A.3
Winn, B.4
-
18
-
-
33845628973
-
The motivational pull of video games: A self-determination theory approach
-
Ryan RM, Rigby CS, Przybylski A. The motivational pull of video games: a self-determination theory approach. Motivation and Emotion 2006; 30:347-363.
-
(2006)
Motivation and Emotion
, vol.30
, pp. 347-363
-
-
Ryan, R.M.1
Rigby, C.S.2
Przybylski, A.3
-
20
-
-
0002165286
-
-
Spence JA, ed. Achievement and achievement motives. San Francisco W.H. Freeman
-
Spence JA, Helmreich RL. (1983) Achievement-related motives and behavior. In Spence JA, ed. Achievement and achievement motives. San Francisco: W.H. Freeman, pp. 7-74.
-
(1983)
Achievement-related Motives and Behavior
, pp. 7-74
-
-
Spence, J.A.1
Helmreich, R.L.2
-
21
-
-
20744454276
-
The darker and brighter sides of human existence: Basic psychological needs as a unifying concept
-
Ryan RM, Deci, EL. The darker and brighter sides of human existence: basic psychological needs as a unifying concept. Psychological Inquiry 2011; 11:319-338.
-
(2011)
Psychological Inquiry
, vol.11
, pp. 319-338
-
-
Ryan, R.M.1
Deci, E.L.2
-
22
-
-
84879090287
-
From interaction to participation: Configuring space through embodied interaction. UbiComp
-
Williams A, Kabisch E, Dourish P. From interaction to participation: configuring space through embodied interaction. UbiComp 2005: Ubiquitous Computing 2005; 903-903.
-
(2005)
Ubiquitous Computing
, vol.2005
, pp. 903-903
-
-
Williams, A.1
Kabisch, E.2
Dourish, P.3
-
23
-
-
84875765623
-
Using active video games for physical activity promotion: A systematic review of the current state of research
-
Peng W, Crouse J, Lin J-H. Using active video games for physical activity promotion: a systematic review of the current state of research. Heath Education and Behavior 2013; 40:171-192.
-
(2013)
Heath Education and Behavior
, vol.40
, pp. 171-192
-
-
Peng, W.1
Crouse, J.2
Lin, J.-H.3
-
24
-
-
84863230642
-
Impact of an active video game on healthy children's physical activity
-
Epub ahead of print]; DOI: 10.1542/ peds.2011-2050
-
Baranowski T, Abdelsamad D, Baranowski J, et al. Impact of an active video game on healthy children's physical activity. Pediatrics 2012 [Epub ahead of print]; DOI: 10.1542/peds.2011-2050.
-
(2012)
Pediatrics
-
-
Baranowski, T.1
Abdelsamad, D.2
Baranowski, J.3
-
25
-
-
84862078364
-
Effect of playing violent video games cooperatively or competitively on subsequent cooperative behavior
-
Ewoldsen DR, Eno CA, Okdie BM, et al. Effect of playing violent video games cooperatively or competitively on subsequent cooperative behavior. CyberPsychology, Behavior, and Social Networking 2012; 15:277-280.
-
(2012)
CyberPsychology, Behavior, and Social Networking
, vol.15
, pp. 277-280
-
-
Ewoldsen, D.R.1
Eno, C.A.2
Okdie, B.M.3
-
26
-
-
84865614772
-
The influence of competition, cooperation, and player relationship in a motor performance centered computer game
-
Peng W, Hsieh G. The influence of competition, cooperation, and player relationship in a motor performance centered computer game. Computers in Human Behavior 2012; 28:2100-2106
-
(2012)
Computers in Human Behavior
, vol.28
, pp. 2100-2106
-
-
Peng, W.1
Hsieh, G.2
|