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Volumn 2489, Issue , 2002, Pages 211-218

Collision detection algorithm for deformable objects using openGL

Author keywords

[No Author keywords available]

Indexed keywords

APPLICATION PROGRAMMING INTERFACES (API); DEFORMATION; FORESTRY; MEDICAL COMPUTING; MEDICAL IMAGING; SIGNAL DETECTION; TREES (MATHEMATICS);

EID: 84876779638     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/3-540-45787-9_27     Document Type: Conference Paper
Times cited : (3)

References (11)
  • 1
    • 0001779112 scopus 로고    scopus 로고
    • Efficient collision detection of complex deformable models using AABB trees
    • Van Den Bergen G.: Efficient collision detection of complex deformable models using AABB trees. Journal of Graphics Tools (USA), vol. 2, no. 4, p. 1-13, 1997.
    • (1997) Journal of Graphics Tools (USA) , vol.2 , Issue.4 , pp. 1-13
    • Van Den Bergen, G.1
  • 7
    • 0032591831 scopus 로고    scopus 로고
    • Real-time collision detection for virtual surgery
    • Geneva, Switzerland, 26-29 May
    • Lombardo J.C., Cani M.P., and Neyret F. Real-time collision detection for virtual surgery. Proceedings Computer Animation, Geneva, Switzerland, p.82-90, 26-29 May 1999.
    • (1999) Proceedings Computer Animation , pp. 82-90
    • Lombardo, J.C.1    Cani, M.P.2    Neyret, F.3
  • 8
    • 0030412330 scopus 로고    scopus 로고
    • Optimizing Triangle Strips for Fast Rendering
    • 27 October – 1 November
    • Evans F., Skiena S., and Varshney A.: Optimizing Triangle Strips for Fast Rendering. Proceedings of IEEE Visualization 96, pp. 316-326, 27 October – 1 November 1996.
    • (1996) Proceedings of IEEE Visualization 96 , pp. 316-326
    • Evans, F.1    Skiena, S.2    Varshney, A.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.