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Volumn , Issue , 2013, Pages 305-310

On the nature of fires and how to spark them when you're not there

Author keywords

Active Learning; Authentic Practice; CS0; CS1; Gamification; Grounded Theory; Informal Learning Spaces; Origin Stories

Indexed keywords

COMPUTER PROGRAMMING; EDUCATION COMPUTING;

EID: 84876250620     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2445196.2445290     Document Type: Conference Paper
Times cited : (21)

References (18)
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    • Andrew Luxton-Reilly and Paul Denny. 2009. A simple framework for interactive games in CS1. SIGCSE Bull. 41, 1 (March 2009), 216-220. DOI=10.1145/1539024.1508947
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    • From supergoo to scratch: Exploring creative digital media production in informal learning
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    • Peppler, K.A.1    Kafai, Y.B.2
  • 7
    • 84876253291 scopus 로고    scopus 로고
    • CEOHP. 2008. Computing Educators Oral History Project. (April 2012)
    • CEOHP. 2008. Computing Educators Oral History Project. (April 2012). www.ceohp.org/.
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    • August 2012
    • http://sarahesper.ucsd.edu/CodeSpells, August 2012.
  • 11
    • 78650495486 scopus 로고    scopus 로고
    • The scratch programming language and environment
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    • John Maloney, Mitchel Resnick, Natalie Rusk, Brian Silverman, and Evelyn Eastmond. 2010. The Scratch Programming Language and Environment. Trans. Comput. Educ. 10, 4, Article 16 (November 2010), 15 pages. DOI=10.1145/1868358.1868363.
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    • Cooper, S.1    Dann, W.2    Pausch, R.3
  • 13
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    • Multi-agent simulation and netlogo in the introductory computer science curriculum
    • October 2011
    • Matthew Dickerson. 2011. Multi-agent simulation and netlogo in the introductory computer science curriculum. J. Comput. Sci. Coll. 27, 1 (October 2011), 102-104.
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    • August 2012
    • http://robocode.sourceforge.net/, August 2012.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.