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Volumn , Issue , 2012, Pages 142-146

A method to engage employees using gamification in BPO industry

Author keywords

Business Process Outsourcing (BPO); Gamification; Service Industry

Indexed keywords

BUSINESS PROCESS OUTSOURCING; EMPLOYEE ENGAGEMENT; EMPLOYEE MOTIVATION; GAMIFICATION; SERVICE INDUSTRIES; USER ENGAGEMENT; USER EXPERIENCE;

EID: 84875481569     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ICSEM.2012.27     Document Type: Conference Paper
Times cited : (44)

References (15)
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  • 3
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    • Preserving restless top performers: Keep your top performers engaged so they don't jump ship once job opportunities arise
    • Falcone, P. "Preserving restless top performers: keep your top performers engaged so they don't jump ship once job opportunities arise", HR Magazine, 2006
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  • 4
    • 84986120208 scopus 로고    scopus 로고
    • Employee engagement and manager self efficacy: Implications for managerial effectiveness and development
    • Luthans, F., & Peterson, S. J., "Employee engagement and manager self efficacy: implications for managerial effectiveness and development, Journal of Management Development", 2002
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    • Luthans, F.1    Peterson, S.J.2
  • 6
    • 85013891831 scopus 로고    scopus 로고
    • A Study on employee engagement in two Indian businesses
    • Desai M et al., "A Study on employee engagement in two Indian businesses", ASIAN JOURNAL OF MANAGEMENT RESEARCH, 2010
    • (2010) ASIAN JOURNAL of MANAGEMENT RESEARCH
    • Desai, M.1
  • 7
    • 35548951375 scopus 로고    scopus 로고
    • Talent management strategy of employee engagement in Indian ites employees: Key to retention
    • Bhatnagar J., "Talent management strategy of employee engagement in Indian ITES employees: key to retention" , Employee Relations Vol. 29 No. 6, 2007, pp. 640-663
    • (2007) Employee Relations , vol.29 , Issue.6 , pp. 640-663
    • Bhatnagar, J.1
  • 10
    • 84863518571 scopus 로고    scopus 로고
    • Work-life balance and burnout as predictors of job satisfaction in the it-ites industry
    • Kanwar, Y. P. S., Singh, A. K., Kodwani, A. D. "Work-life Balance and Burnout as Predictors of Job Satisfaction in the IT-ITES Industry", Vision: The Journal of Business Perspective 13(2), 1-12, 2009
    • (2009) Vision the Journal of Business Perspective , vol.13 , Issue.2 , pp. 1-12
    • Kanwar, Y.P.S.1    Singh, A.K.2    Kodwani, A.D.3
  • 11
    • 36348950724 scopus 로고    scopus 로고
    • What engages employees the most or, the Ten C's of employee Engagement
    • Seijts, G. H., Crim, D.,"What engages employees the most or, The Ten C's of employee Engagement", Ivey Business Journal Online, 2006
    • (2006) Ivey Business Journal Online
    • Seijts, G.H.1    Crim, D.2
  • 13
    • 84870653955 scopus 로고    scopus 로고
    • Literature review on web application gamification and analytics
    • Yongwen Xu., "Literature Review on Web Application Gamification and Analytics", CSDL Technical Report 11-05, 2011
    • (2011) CSDL Technical Report , pp. 11-05
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  • 14
    • 84875483572 scopus 로고    scopus 로고
    • Accessed on 14 April
    • Gamification. org, http://gamification.org/wiki/Game-Mechanics. Accessed on 14 April 2012
    • (2012)
  • 15
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    • Game Mechanics http://en.wikipedia.org/wiki/Game-mechanics Accessed on 14 August 2012
    • (2012)


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.