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Volumn 47, Issue 1, 2013, Pages 20-22

Issues for DSM-5: Video-gaming disorder?

Author keywords

[No Author keywords available]

Indexed keywords

DSM-5; INTERNET ADDICTION; NOTE;

EID: 84873502596     PISSN: 00048674     EISSN: 14401614     Source Type: Journal    
DOI: 10.1177/0004867412464065     Document Type: Note
Times cited : (48)

References (21)
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  • 2
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    • Issues for DSM-V: Internet addiction
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    • A 'components' model of addiction within a biopsychosocial framework
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    • Griffiths, M.D.1
  • 6
    • 79961119900 scopus 로고    scopus 로고
    • Assessing clinical trials of Internet addiction treatment: A systematic review and CONSORT evaluation
    • King DL, Delfabbro PH, Griffiths MD, et al. Assessing clinical trials of Internet addiction treatment: A systematic review and CONSORT evaluation. Clinical Psychology Review. 2011 ; 31: 1110-1116
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    • King, D.L.1    Delfabbro, P.H.2    Griffiths, M.D.3
  • 7
    • 84867503576 scopus 로고    scopus 로고
    • Cognitive-behavioral approaches to outpatient treatment of Internet addiction in children and adolescents
    • King DL, Delfabbro PH, Griffiths MD, et al. Cognitive-behavioral approaches to outpatient treatment of Internet addiction in children and adolescents. Journal of Clinical Psychology. 2012 ; 68: 1185-1195
    • (2012) Journal of Clinical Psychology , vol.68 , pp. 1185-1195
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  • 9
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    • Development and validation of a Game Addiction Scale for adolescents
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  • 11
    • 65549116042 scopus 로고    scopus 로고
    • Should DSM-V designate "internet addiction" a mental disorder?
    • Pies R. Should DSM-V designate "internet addiction" a mental disorder?. Psychiatry. 2009 ; 6: 31-37
    • (2009) Psychiatry , vol.6 , pp. 31-37
    • Pies, R.1
  • 13
    • 0036914066 scopus 로고    scopus 로고
    • Measuring problem video game playing in adolescents
    • Salguero RAT, Moran RMB. Measuring problem video game playing in adolescents. Addiction. 2002 ; 97: 1601-1606
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  • 17
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    • The online disinhibition effect
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  • 18
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    • Psychological motives and online games addiction: A test of flow theory and humanistic needs theory for Taiwanese adolescents
    • Wan C, Chiou W. Psychological motives and online games addiction: A test of flow theory and humanistic needs theory for Taiwanese adolescents. CyberPsychology & Behavior. 2006 ; 9: 317-324
    • (2006) CyberPsychology & Behavior , vol.9 , pp. 317-324
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  • 21
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    • Problems with the concept of video game "addiction": Some case study examples
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.