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Volumn , Issue , 2009, Pages

Persuasive design of a mobile energy conservation game with direct feedback and social cues

Author keywords

Advergame; Electricity Consumption; Motivation; Persuasion; Persuasive games; Pervasive games; Serious Game

Indexed keywords

ADVERGAME; ELECTRICITY-CONSUMPTION; PERSUASION; PERSUASIVE GAMES; PERVASIVE GAME; SERIOUS GAMES;

EID: 84873377612     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (25)

References (29)
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    • The power-aware cord: Energy awareness through ambient information display
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    • Gustafsson, A.1    Gyllenswärd, M.2
  • 13
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    • Persuasive appliances: Goal priming and behavioral response to product-integrated energy feedback
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    • (2006) PERSUASIVE , pp. 45-49
    • McCalley, T.1    Kaiser, F.2    Midden, C.J.H.3    Keser, M.4    Teunissen, M.5
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    • Nieuwdorp, E.1
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    • Enjoyment of Advergames and Brand Attitudes: The Impact of Thematic Relevance
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.