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Volumn , Issue , 2005, Pages

Learning games as a platform for simulated science practice

Author keywords

Game based learning; Learning games; Science education

Indexed keywords

ACTIVE PROCESS; CROSS-DISCIPLINARY; DENMARK; EDUCATIONAL GAME; FORENSIC INVESTIGATION; GAME-BASED LEARNING; LEARNING COMMUNITY; LEARNING GAME; LEARNING SITUATION; LIFE-SCIENCES; SCIENCE EDUCATION; SCIENCE LEARNING; SEMIOTIC SYSTEMS;

EID: 84873374485     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (8)

References (14)
  • 4
    • 84869959409 scopus 로고    scopus 로고
    • Video games: Embodied empathy for complex systems
    • Paper presented at, Los Angeles, CA
    • Gee, J.P. (2004). Video Games: Embodied Empathy for Complex Systems, Paper presented at E3, Los Angeles, CA.
    • (2004) E3
    • Gee, J.P.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.