메뉴 건너뛰기




Volumn 18, Issue 15, 2012, Pages 2143-2164

AR Learn: Augmented reality meets augmented virtuality

Author keywords

Augmented reality; Augmented virtuality; Immersive learning games

Indexed keywords


EID: 84871329998     PISSN: 0948695X     EISSN: 09486968     Source Type: Journal    
DOI: None     Document Type: Article
Times cited : (92)

References (21)
  • 2
    • 84871325933 scopus 로고    scopus 로고
    • ARLearn project page
    • ARLearn project page. (2011) http://code.google.com/p/arlearn/
    • (2011)
  • 5
    • 58149260140 scopus 로고    scopus 로고
    • Immersive interfaces for engagement and learning
    • AAAS
    • Dede, C. (2009). Immersive interfaces for engagement and learning. Science, 323(5910), 66-69. AAAS. Retrieved from http://www.ncbi.nlm.nih.gov/pubmed/19119219
    • (2009) Science , vol.323 , Issue.5910 , pp. 66-69
    • Dede, C.1
  • 8
  • 12
    • 84871348278 scopus 로고    scopus 로고
    • Situated Simulations between Virtual Reality and Mobile Augmented Reality: Designing a Narrative Space
    • In Furht, B. (Ed.), Springer
    • Liestøl, G. (2011). Situated Simulations between Virtual Reality and Mobile Augmented Reality: Designing a Narrative Space. In Furht, B. (Ed.) Handbook of Augmented Reality, pp. 309-319. Springer.
    • (2011) Handbook of Augmented Reality , pp. 309-319
    • Liestøl, G.1
  • 17
    • 84860802751 scopus 로고    scopus 로고
    • Dimensions of Mobile Augmented Reality for Learning: A First Inventory
    • Retrieved January 18, 2012
    • Specht, M., Ternier, S., & Greller, W. (2011). Dimensions of Mobile Augmented Reality for Learning: A First Inventory. Journal Of The Research Center For Educational Technology, 7(1). Retrieved January 18, 2012, from http://www.rcetj.org/index.php/rcetj/article/view/151
    • (2011) Journal of the Research Center For Educational Technology , vol.7 , Issue.1
    • Specht, M.1    Ternier, S.2    Greller, W.3
  • 18
    • 27944484795 scopus 로고    scopus 로고
    • A task-centred approach to evaluating a mobile learning environment for pedagogical soundness
    • In: Attewell, Jim and Savill-Smith, Carol eds., London, UK: Learning and Skills Development Agency
    • Taylor, J. (2004). A task-centred approach to evaluating a mobile learning environment for pedagogical soundness. In: Attewell, Jim and Savill-Smith, Carol eds. Learning with mobile devices: research and development. London, UK: Learning and Skills Development Agency, pp. 167-171.
    • (2004) Learning With Mobile Devices: Research and Development , pp. 167-171
    • Taylor, J.1
  • 21
    • 51249116853 scopus 로고    scopus 로고
    • 'Serious Games for Higher Education: A Framework for Reducing Design Complexity'
    • Westera, W., Nadolski, R., Hummel, H. and Wopereis, I. (2008) 'Serious Games for Higher Education: a Framework for Reducing Design Complexity', Journal of Computer-Assisted Learning, vol. 24, no. 5, pp. 420-432.
    • (2008) Journal of Computer-Assisted Learning , vol.24 , Issue.5 , pp. 420-432
    • Westera, W.1    Nadolski, R.2    Hummel, H.3    Wopereis, I.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.