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Volumn 4, Issue 24, 2012, Pages 5565-5571
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A fast GVF snake algorithm on the GPU
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Author keywords
Circulant matrix; Discrete fourier transform; Fragment shader; GPU; GVF; Snake
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Indexed keywords
CIRCULANT MATRIX;
FRAGMENT SHADER;
GPU;
GVF;
SNAKE;
DATA STRUCTURES;
DISCRETE FOURIER TRANSFORMS;
EDGE DETECTION;
ALGORITHMS;
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EID: 84869791491
PISSN: 20407459
EISSN: 20407467
Source Type: Journal
DOI: None Document Type: Article |
Times cited : (4)
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References (7)
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