-
1
-
-
4744344325
-
Transformed social interaction: Decoupling representation from behavior and form in collaborative virtual environments
-
Bailenson, J. N., Beall, A. C., Loomis, J., Blascovich, J., & Turk, M. (2004). Transformed social interaction: Decoupling representation from behavior and form in collaborative virtual environments. Presence: Teleoperators and Virtual Environments, 13(4), 428-441.
-
(2004)
Presence: Teleoperators and Virtual Environments
, vol.13
, Issue.4
, pp. 428-441
-
-
Bailenson, J.N.1
Beall, A.C.2
Loomis, J.3
Blascovich, J.4
Turk, M.5
-
3
-
-
79958841799
-
Quantifying human subjective experience and social interaction using the eXperience Induction Machine
-
Bernardet, U., Valjamae, A., Inderbitzin, M., Wierenga, S., Mura, A., & Verschure, P. F. M. J. (2010). Quantifying human subjective experience and social interaction using the eXperience Induction Machine. Brain Research Bulletin, 85(5), 305-312.
-
(2010)
Brain Research Bulletin
, vol.85
, Issue.5
, pp. 305-312
-
-
Bernardet, U.1
Valjamae, A.2
Inderbitzin, M.3
Wierenga, S.4
Mura, A.5
Verschure, P.F.M.J.6
-
4
-
-
77956799027
-
Neurorehabilitation using the virtual reality based Rehabilitation Gaming System: Methodology, design, psychometrics, usability and validation
-
Cameirao, M. S., Bermúdez i Badia, S., Oller, E. D., & Verschure, P. (2010). Neurorehabilitation using the virtual reality based Rehabilitation Gaming System: Methodology, design, psychometrics, usability and validation. Journal of Neuroengineering and Rehabilitation, 7(1), 48-52.
-
(2010)
Journal of Neuroengineering and Rehabilitation
, vol.7
, Issue.1
, pp. 48-52
-
-
Cameirao, M.S.1
Bermúdez i Badia, S.2
Oller, E.D.3
Verschure, P.4
-
5
-
-
57849135589
-
Virtual reality based upper extremity rehabilitation following stroke: A review
-
Cameirao, M. S., Bermúdez i Badia, S., & Verschure, P. (2008). Virtual reality based upper extremity rehabilitation following stroke: A review. Journal of CyberTherapy & Rehabilitation, 1(1), 63-74.
-
(2008)
Journal of CyberTherapy & Rehabilitation
, vol.1
, Issue.1
, pp. 63-74
-
-
Cameirao, M.S.1
Bermúdez i Badia, S.2
Verschure, P.3
-
6
-
-
70349581490
-
The rehabilitation gaming system: A review
-
Cameirao, M. S., Bermúdez i Badia, Duarte, O. E., & Verschure, P. (2009). The rehabilitation gaming system: A review. Studies in Health Technology and Informatics, 145, 65-83.
-
(2009)
Studies In Health Technology and Informatics
, vol.145
, pp. 65-83
-
-
Cameirao, M.S.1
i Badia, B.2
Duarte, O.E.3
Verschure, P.4
-
7
-
-
84866735715
-
The combined impact of virtual reality neurorehabilitation and its interfaces on upper extremity functional recovery in chronic stroke patients
-
Published online August 7, 2012, doi:10.1161/STROKEAHA.112.653196
-
Cameirao, M. S., Bermúdez i Badia, S., Duarte, E., Frisoli, A., Verschure, P. F. M. J. (2012). The combined impact of virtual reality neurorehabilitation and its interfaces on upper extremity functional recovery in chronic stroke patients. Stroke. 43, 2720-2728. Published online August 7, 2012, doi:10.1161/STROKEAHA.112.653196.
-
(2012)
Stroke
, vol.43
, pp. 2720-2728
-
-
Cameirao, M.S.1
Bermúdez i Badia, S.2
Duarte, E.3
Frisoli, A.4
Verschure, P.F.M.J.5
-
8
-
-
50849119719
-
The rehabilitation gaming system: A virtual reality based system for the evaluation and rehabilitation of motor deficits
-
Cameirao, M. S., Zimmerli, L., Oller, E. D., & Verschure, P. F. M. J. (2007). The rehabilitation gaming system: A virtual reality based system for the evaluation and rehabilitation of motor deficits. Proceedings of the Conference on Virtual Rehabilitation 2007, 29-33.
-
(2007)
Proceedings of the Conference On Virtual Rehabilitation
, pp. 29-33
-
-
Cameirao, M.S.1
Zimmerli, L.2
Oller, E.D.3
Verschure, P.F.M.J.4
-
9
-
-
80052663494
-
Virtual reality based rehabilitation speeds up functional recovery of the upper extremities after stroke: A randomized controlled pilot study in the acute phase of stroke using the Rehabilitation Gaming System
-
da Silva Cameirao, M., Bermúdez i Badia, S., Duarte, E., & Verschure, P. F. M. J. (2011). Virtual reality based rehabilitation speeds up functional recovery of the upper extremities after stroke: A randomized controlled pilot study in the acute phase of stroke using the Rehabilitation Gaming System. Restorative Neurology and Neuroscience, 29(5), 287-298.
-
(2011)
Restorative Neurology and Neuroscience
, vol.29
, Issue.5
, pp. 287-298
-
-
da Silva, C.M.1
Bermúdez i Badia, S.2
Duarte, E.3
Verschure, P.F.M.J.4
-
10
-
-
33748783328
-
Learning, aging and intrinsic neuronal plasticity
-
Disterhoft, J. F., & Oh, M. M. (2006). Learning, aging and intrinsic neuronal plasticity. Trends in Neurosciences, 29(10), 587-599.
-
(2006)
Trends In Neurosciences
, vol.29
, Issue.10
, pp. 587-599
-
-
Disterhoft, J.F.1
Oh, M.M.2
-
11
-
-
1542434953
-
Understanding stroke recovery and rehabilitation: Current and emerging approaches
-
Dombovy, M. L. (2004). Understanding stroke recovery and rehabilitation: Current and emerging approaches. Current Neurology and Neuroscience Reports, 4(1), 31-35.
-
(2004)
Current Neurology and Neuroscience Reports
, vol.4
, Issue.1
, pp. 31-35
-
-
Dombovy, M.L.1
-
12
-
-
50849097535
-
Prospects for the use of multiplayer online games in psychological rehabilitation
-
Gaggioli, A., Gorini, A., & Riva, G. (2007). Prospects for the use of multiplayer online games in psychological rehabilitation. Virtual Rehabilitation, 131-137.
-
(2007)
Virtual Rehabilitation
, pp. 131-137
-
-
Gaggioli, A.1
Gorini, A.2
Riva, G.3
-
13
-
-
0037629048
-
Avatars in clinical psychology: A frame-work for the clinical use of virtual humans
-
Gaggioli, A., Mantovani, F., Castelnuovo, G., Wiederhold, B., Riva, G. (2003). Avatars in clinical psychology: A frame-work for the clinical use of virtual humans. CyberPsychology & Behavior, 6(2), 117-125.
-
(2003)
CyberPsychology & Behavior
, vol.6
, Issue.2
, pp. 117-125
-
-
Gaggioli, A.1
Mantovani, F.2
Castelnuovo, G.3
Wiederhold, B.4
Riva, G.5
-
14
-
-
0027395252
-
Impact of social support on outcome in first stroke
-
Glass, T. A., Matchar, D. B., Belyea, M., & Feussner, J. (1993). Impact of social support on outcome in first stroke. Stroke, 24(1), 64-70.
-
(1993)
Stroke
, vol.24
, Issue.1
, pp. 64-70
-
-
Glass, T.A.1
Matchar, D.B.2
Belyea, M.3
Feussner, J.4
-
15
-
-
20444403314
-
Frequency of depression after stroke
-
Hackett, M. L., Yapa, C., Parag, V., & Anderson, C. S. (2005). Frequency of depression after stroke. Stroke, 36(6), 1330-1340.
-
(2005)
Stroke
, vol.36
, Issue.6
, pp. 1330-1340
-
-
Hackett, M.L.1
Yapa, C.2
Parag, V.3
Anderson, C.S.4
-
16
-
-
0000194295
-
Comparison of computer-assisted cooperative, competitive, and individualistic learning
-
Johnson, R. T., Johnson, D. W., & Stanne, M. B. (1986). Comparison of computer-assisted cooperative, competitive, and individualistic learning. American Educational Research Journal, 23(3), 382-392.
-
(1986)
American Educational Research Journal
, vol.23
, Issue.3
, pp. 382-392
-
-
Johnson, R.T.1
Johnson, D.W.2
Stanne, M.B.3
-
17
-
-
31644436786
-
Motor learning: Its relevance to stroke recovery and neurorehabilitation
-
Krakauer, J. W. (2006). Motor learning: Its relevance to stroke recovery and neurorehabilitation. Current Opinion inNeurology, 19(1), 84.
-
(2006)
Current Opinion InNeurology
, vol.19
, Issue.1
, pp. 84
-
-
Krakauer, J.W.1
-
18
-
-
7944230999
-
Understanding the pattern of functional recovery after stroke: Facts and theories
-
Kwakkel, G., Kollen, B., & Lindeman, E. (2004). Understanding the pattern of functional recovery after stroke: Facts and theories. Restorative Neurology and Neuroscience, 22(3-5), 281-300.
-
(2004)
Restorative Neurology and Neuroscience
, vol.22
, Issue.3-5
, pp. 281-300
-
-
Kwakkel, G.1
Kollen, B.2
Lindeman, E.3
-
19
-
-
0034727331
-
Qualitative analysis of stroke patients' motivation for rehabilitation
-
Maclean, N., Pound, P., Wolfe, C., & Rudd, A. (2000). Qualitative analysis of stroke patients' motivation for rehabilitation. British Medical Journal, 321(7268), 1051-1054.
-
(2000)
British Medical Journal
, vol.321
, Issue.7268
, pp. 1051-1054
-
-
Maclean, N.1
Pound, P.2
Wolfe, C.3
Rudd, A.4
-
20
-
-
0034754483
-
E-therapy: Practical, ethical, and legal issues
-
Manhal-Baugus, M. (2001). E-therapy: Practical, ethical, and legal issues. CyberPsychology & Behavior, 4(5), 551-563.
-
(2001)
CyberPsychology & Behavior
, vol.4
, Issue.5
, pp. 551-563
-
-
Manhal-Baugus, M.1
-
21
-
-
33845338724
-
Projections of global mortality and burden of disease from 2002 to 2030
-
Mathers, C. D., & Loncar, D. (2006). Projections of global mortality and burden of disease from 2002 to 2030. PLoS Medicine, 3(11), e442.
-
(2006)
PLoS Medicine
, vol.3
, Issue.11
-
-
Mathers, C.D.1
Loncar, D.2
-
22
-
-
0036727150
-
Virtual reality: Augmented rehabilitation for patients following stroke
-
Merians, A. S., Jack, D., Boian, R., Tremaine, M., Burdea, G. C., Adamovich, S. V., et al. (2002). Virtual reality: Augmented rehabilitation for patients following stroke. Physical Therapy, 82(9), 898-915.
-
(2002)
Physical Therapy
, vol.82
, Issue.9
, pp. 898-915
-
-
Merians, A.S.1
Jack, D.2
Boian, R.3
Tremaine, M.4
Burdea, G.C.5
Adamovich, S.V.6
-
23
-
-
0026808667
-
Understanding motor events: A neurophysiological study
-
Pellegrino, G., Fadiga, L., Fogassi, L., Gallese, V., & Rizzolatti, G. (1992). Understanding motor events: A neurophysiological study. Experimental Brain Research, 91(1), 176-180.
-
(1992)
Experimental Brain Research
, vol.91
, Issue.1
, pp. 176-180
-
-
Pellegrino, G.1
Fadiga, L.2
Fogassi, L.3
Gallese, V.4
Rizzolatti, G.5
-
25
-
-
77954175719
-
Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation
-
Saposnik, G., Teasell, R., Mamdani, M., Hall, J., McIlroy, W., Cheung, D., et al. (2010). Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation. Stroke, 41(7), 1477-1484.
-
(2010)
Stroke
, vol.41
, Issue.7
, pp. 1477-1484
-
-
Saposnik, G.1
Teasell, R.2
Mamdani, M.3
Hall, J.4
McIlroy, W.5
Cheung, D.6
-
26
-
-
0034829602
-
The application of virtual reality technology in rehabilitation
-
Schultheis, M. T., & Rizzo, A. A. (2001). The application of virtual reality technology in rehabilitation. Rehabilitation Psychology, 46(3), 296.
-
(2001)
Rehabilitation Psychology
, vol.46
, Issue.3
, pp. 296
-
-
Schultheis, M.T.1
Rizzo, A.A.2
-
28
-
-
84858172179
-
The mirror neuron system and treatment of stroke
-
Small, S. L., Buccino, G., & Solodkin, A. (2010). The mirror neuron system and treatment of stroke. Developmental Psychobiology, 54(3), 293-310.
-
(2010)
Developmental Psychobiology
, vol.54
, Issue.3
, pp. 293-310
-
-
Small, S.L.1
Buccino, G.2
Solodkin, A.3
-
29
-
-
1642487661
-
Full-time integrated treatment program, a new system for stroke rehabilitation in Japan: Comparison with conventional rehabilitation
-
Sonoda, S., Saitoh, E., Nagai, S., Kawakita, M., & Kanada, Y. (2004). Full-time integrated treatment program, a new system for stroke rehabilitation in Japan: Comparison with conventional rehabilitation. American Journal of Physical Medicine and Rehabilitation, 83(2), 88.
-
(2004)
American Journal of Physical Medicine and Rehabilitation
, vol.83
, Issue.2
, pp. 88
-
-
Sonoda, S.1
Saitoh, E.2
Nagai, S.3
Kawakita, M.4
Kanada, Y.5
-
30
-
-
1542540145
-
Temporal stability of the intrinsic motivation inventory
-
Tsigilis, N., & Theodosiou, A. (2003). Temporal stability of the intrinsic motivation inventory. Perceptual and Motor Skills, 97(1), 271-280.
-
(2003)
Perceptual and Motor Skills
, vol.97
, Issue.1
, pp. 271-280
-
-
Tsigilis, N.1
Theodosiou, A.2
-
31
-
-
10444223103
-
The impact of physical therapy on functional outcomes after stroke: What's the evidence?
-
Van Peppen, R. P. S., Kwakkel, G., Wood-Dauphinee, S., Hendriks, H. J. M., Van der Wees, P. J., & Dekker, J. (2004). The impact of physical therapy on functional outcomes after stroke: What's the evidence? Clinical Rehabilitation, 18(8), 833-862.
-
(2004)
Clinical Rehabilitation
, vol.18
, Issue.8
, pp. 833-862
-
-
van Peppen, R.P.S.1
Kwakkel, G.2
Wood-Dauphinee, S.3
Hendriks, H.J.M.4
van der Wees, P.J.5
Dekker, J.6
-
32
-
-
15244351132
-
Video capture virtual reality as a flexible and effective rehabilitation tool
-
Weiss, P. L., Rand, D., Katz, N., & Kizony, R. (2004). Video capture virtual reality as a flexible and effective rehabilitation tool. Journal of NeuroEngineering and Rehabilitation, 1(1), 12.
-
(2004)
Journal of NeuroEngineering and Rehabilitation
, vol.1
, Issue.1
, pp. 12
-
-
Weiss, P.L.1
Rand, D.2
Katz, N.3
Kizony, R.4
-
34
-
-
0040215060
-
A model to support the design of multiplayer games
-
Zagal, J. P., Nussbaum, M., & Rosas, R. (2000). A model to support the design of multiplayer games. Presence: Teleoperators and Virtual Environments, 9(5), 448-462.
-
(2000)
Presence: Teleoperators and Virtual Environments
, vol.9
, Issue.5
, pp. 448-462
-
-
Zagal, J.P.1
Nussbaum, M.2
Rosas, R.3
|