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Volumn , Issue , 2005, Pages 1549-1552

Preliminary evaluation of the interactive drama Facade

Author keywords

Game evaluation; Hedonic evaluation; Qualitative evaluation; Retroactive protocol analysis

Indexed keywords

EASE-OF-USE; GAME EVALUATION; HEDONIC EVALUATION; INTERACTIVE DRAMA; PROTOCOL ANALYSIS; QUALITATIVE EVALUATIONS; RESEARCH PROBLEMS; TASK ACCOMPLISHMENT; USER EXPERIENCE;

EID: 84869099571     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1056808.1056963     Document Type: Conference Paper
Times cited : (23)

References (5)
  • 2
    • 0038375619 scopus 로고    scopus 로고
    • Sense and sensibility: Evaluation and interactive art
    • ACM Press
    • Hook, Kristina, Phoebe Sengers, and Gerd Andersson. Sense and Sensibility: Evaluation and Interactive Art. In Proc. CHI 2003, ACM Press (2003), 241-248.
    • (2003) Proc. CHI 2003 , pp. 241-248
    • Kristina, H.1    Sengers, P.2    Andersson, G.3
  • 3
    • 85039412602 scopus 로고
    • Heuristics for designing enjoyable user interfaces: Lessons from computer games
    • Ablex Publishing
    • Malone, Thomas W. Heuristics for Designing Enjoyable User Interfaces: Lessons from Computer Games. In Human Factors in Computing Systems, Ablex Publishing (1982), 63-68.
    • (1982) Human Factors in Computing Systems , pp. 63-68
    • Malone Thomas, W.1
  • 5
    • 35048853980 scopus 로고    scopus 로고
    • Personalized peripheral information awareness through information art
    • ACM Press
    • Stasko, John, Todd Miller, Zachary Pousman, Christopher Plaue, and Osman Ullah. Personalized Peripheral Information Awareness through Information Art. In Proc. UbiComp 2004, ACM Press (2004), 18-35
    • (2004) Proc. UbiComp 2004 , pp. 18-35
    • John, S.1    Miller, T.2    Pousman, Z.3    Plaue, C.4    Ullah, O.5


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.