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Volumn , Issue , 2003, Pages 65-70

Real-time representation of complex lighting data in a nightdrive simulation

Author keywords

Headlight development; Light simulation; Luminance distribution; Virtual reality; VR

Indexed keywords

COST-INTENSIVE; DEVELOPMENT PROCESS; HIGH DEMAND; ILLUMINATION METHOD; LIGHTING CONDITIONS; LIGHTING SYSTEMS; LUMINANCE DISTRIBUTIONS; NEW PRODUCT; RAY-TRACING METHOD; REALISTIC SIMULATION; TEST DRIVE; TESTING CONDITIONS; VIRTUAL SCENES; VIRTUAL TEST DRIVE; VR;

EID: 84869066622     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/769953-769961     Document Type: Conference Paper
Times cited : (8)

References (11)
  • 4
    • 1842741901 scopus 로고    scopus 로고
    • A physically exact real time simulator for car head light
    • Bouchon, P.; Uson, C.: A Physically Exact Real Time Simulator for Car Head Light. IEEE VR 99, 1999.
    • (1999) IEEE VR 99
    • Bouchon, P.1    Uson, C.2
  • 7
    • 1842691603 scopus 로고
    • Silicon Graphics Inc. Addison Wesley, USA
    • Silicon Graphics, Inc.: OpenGL Reference Manual. Addison Wesley, USA, 1995.
    • (1995) OpenGL Reference Manual
  • 8
    • 0005601117 scopus 로고    scopus 로고
    • Charls River Media Rockland - Massachusetts
    • DeLoura M.: Game Programming Gems. Charls River Media, Rockland - Massachusetts, 2000.
    • (2000) Game Programming Gems
    • Deloura, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.