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Volumn , Issue , 2003, Pages 125-132

The blue-c distributed scene graph

Author keywords

Collaborative virtual environments; Distributed graphics; Networked virtual reality; Scene graph

Indexed keywords

COLLABORATIVE VIRTUAL ENVIRONMENT; CUSTOMIZABLE; DISTRIBUTED GRAPHICS; IMMERSIVE VIRTUAL ENVIRONMENTS; LOCKING MECHANISM; SCENE GRAPH; SYNCHRONIZATION SCHEME; VISUAL SIMULATION;

EID: 84869063577     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/769953-769968     Document Type: Conference Paper
Times cited : (44)

References (24)
  • 1
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    • IEEE Computer Society
    • J. Allard, V. Gouranton, L. Lecointre, and E. Melin. "Net Juggler and SoftGenLock: Running VR Juggler with active stereo and multiple displays on a commodity component cluster." In Proceedings of the IEEE Virtual Reality 2002. IEEE Computer Society, 2002.
    • (2002) Proceedings of the IEEE Virtual Reality 2002
    • Allard, J.1    Gouranton, V.2    Lecointre, L.3    Melin, E.4
  • 5
    • 54749110304 scopus 로고    scopus 로고
    • DIVE: A scaleable network architecture for distributed virtual environemnts
    • Sept. Special Issue on Distributed Virtual Environments
    • E. Frécon and M. Stenius. "DIVE: A scaleable network architecture for distributed virtual environemnts." Distributed Systems Engineering Journal, 5:91-100, Sept. 1998. Special Issue on Distributed Virtual Environments.
    • (1998) Distributed Systems Engineering Journal , vol.5 , pp. 91-100
    • Frécon, E.1    Stenius, M.2
  • 10
    • 0036110512 scopus 로고    scopus 로고
    • Simultaneous projection and picture acquisition for a distributed collaborative environment
    • A. Kunz and C. Spagno. "Simultaneous projection and picture acquisition for a distributed collaborative environment." In Proceedings of IEEE Virtual Reality 2002, pages 279-280, 2002.
    • (2002) Proceedings of IEEE Virtual Reality 2002 , pp. 279-280
    • Kunz, A.1    Spagno, C.2
  • 11
    • 0000863118 scopus 로고    scopus 로고
    • CAVERN: A distributed architecture for supporting scalable persistence and interoperability in collaborative virtual environments
    • Dec. The Virtual Reality Society
    • J. Leigh, A. E. Johnson, and T. A. DeFanti. "CAVERN: A distributed architecture for supporting scalable persistence and interoperability in collaborative virtual environments." Journal of Virtual Reality Research, Development and Applications, 2(2):217-237, Dec. 1997. The Virtual Reality Society.
    • (1997) Journal of Virtual Reality Research, Development and Applications , vol.2 , Issue.2 , pp. 217-237
    • Leigh, J.1    Johnson, A.E.2    Defanti, T.A.3
  • 12
    • 0000866558 scopus 로고
    • NPSNET: A network software architecture for large scale virtual environments
    • Fall
    • M. R. Macedonia, M. J. Zyda, D. R. Pratt, P. T. Barham, and S. Zeswitz. "NPSNET: A Network Software Architecture for Large Scale Virtual Environments." Presence, 3(4), Fall 1994.
    • (1994) Presence , vol.3 , Issue.4
    • MacEdonia, M.R.1    Zyda, M.J.2    Pratt, D.R.3    Barham, P.T.4    Zeswitz, S.5
  • 13
    • 0031645051 scopus 로고    scopus 로고
    • A distributed 3D graphics library
    • M. Cohen, editor, Addison Wesley
    • B. MacIntyre and S. Feiner. "A distributed 3D graphics library." In M. Cohen, editor, Proceedings of SIGGRAPH 98, pages 361-370. Addison Wesley, 1998.
    • (1998) Proceedings of SIGGRAPH '98 , pp. 361-370
    • MacIntyre, B.1    Feiner, S.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.