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Volumn 7430 LNCS, Issue , 2012, Pages 192-213

Agent-based crowd simulation in airports using games technology

Author keywords

airport simulation; game AI; game technology; multi agent modelling; pedestrian crowd simulation; physics middleware

Indexed keywords

AGENT BASED; AIRPORT ENVIRONMENT; AIRPORT TERMINALS; CROWD SIMULATION; EVENT-TRIGGERED; FORCE-APPROACH; FRAME-RATE; GAME TECHNOLOGIES; MULTI-AGENT MODELLING;

EID: 84868368382     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-34645-3_9     Document Type: Conference Paper
Times cited : (11)

References (33)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.