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Volumn , Issue , 2012, Pages 113-116

Personality and player types in Fallout New Vegas

Author keywords

DGD1; five factor model; personality; player types; videogames

Indexed keywords

DGD1; FIVE-FACTOR MODEL; PERSONALITY; PLAYER TYPES; VIDEO GAME;

EID: 84867550844     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2367616.2367632     Document Type: Conference Paper
Times cited : (23)

References (7)
  • 2
    • 33746079323 scopus 로고    scopus 로고
    • Charles River Media, Inc., Hingham, Massachusetts
    • Bateman, C. and Boon, R. 21st Century Game Design. Charles River Media, Inc., Hingham, Massachusetts, 2006.
    • (2006) 21st Century Game Design
    • Bateman, C.1    Boon, R.2
  • 4
    • 56349168237 scopus 로고    scopus 로고
    • Paradigm shift to the integrative Big Five trait taxonomy: History, measurement, and conceptual issues
    • O.P. John, R.W. Robins and L.A. Pervin, eds., Guilford Press, New York, NY
    • John, O.P., Naumann, L.P., and Soto, C.J. Paradigm shift to the integrative Big Five trait taxonomy: History, measurement, and conceptual issues. In O.P. John, R.W. Robins and L.A. Pervin, eds., Handbook of personality: Theory and research. Guilford Press, New York, NY, 2008, 114-158.
    • (2008) Handbook of Personality: Theory and Research , pp. 114-158
    • John, O.P.1    Naumann, L.P.2    Soto, C.J.3
  • 5
    • 0024634133 scopus 로고
    • Reinterpreting the Myers-Briggs Type Indicator from the perspective of the five-factor model of personality
    • McCrae, R.R. and Costa, P.T. Reinterpreting the Myers-Briggs Type Indicator from the perspective of the five-factor model of personality. Journal of personality 57, 1 (1989), 17-40.
    • (1989) Journal of Personality , vol.57 , Issue.1 , pp. 17-40
    • McCrae, R.R.1    Costa, P.T.2
  • 7
    • 77956297381 scopus 로고    scopus 로고
    • Player types and quality perceptions: A social cognitive theory based model to predict video game playing
    • Weber, R. and Shaw, P. Player types and quality perceptions: A social cognitive theory based model to predict video game playing. International Journal of Gaming and Computer-Mediated Simulations 1, 1 (2009), 66-89.
    • (2009) International Journal of Gaming and Computer-Mediated Simulations , vol.1 , Issue.1 , pp. 66-89
    • Weber, R.1    Shaw, P.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.