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Volumn , Issue , 2012, Pages 81-84

A spark of activity: Exploring informative art as visualization for physical activity

Author keywords

Data visualization; Informative art; Physical activity

Indexed keywords

ABSTRACT ARTS; GRAPH VISUALIZATION; INFORMATION SEEKING; INFORMATIVE ART; PHYSICAL ACTIVITY;

EID: 84867466671     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2370216.2370229     Document Type: Conference Paper
Times cited : (66)

References (9)
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  • 3
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    • Understanding my data, myself: Supporting self-reflection with ubicomp technologies
    • Li, I., Dey, A. K., & Forlizzi, J. (2011). Understanding my data, myself: supporting self-reflection with ubicomp technologies. Proc of UbiComp '11 (405-414).
    • (2011) Proc of UbiComp '11 , pp. 405-414
    • Li, I.1    Dey, A.K.2    Forlizzi, J.3
  • 5
    • 33750335758 scopus 로고    scopus 로고
    • Fish 'n' Steps: Encouraging physical activity with an interactive computer game
    • Lin, J., Mamykina, L., Lindtner, S., et al. (2006). Fish 'n' Steps: Encouraging physical activity with an interactive computer game. Proc of UbiComp '06 (261-278).
    • (2006) Proc of UbiComp '06 , pp. 261-278
    • Lin, J.1    Mamykina, L.2    Lindtner, S.3
  • 6
    • 84867459378 scopus 로고    scopus 로고
    • Accessed on March 19, 2012, at
    • Oliveira, S., Hawkey, J., Ferreira, H. (2008). TODAY. Accessed on March 19, 2012, at http://www.visualcomplexity.com/vc/project-details.cfm?id= 598&index=598&domain=.
    • (2008) Today
    • Oliveira, S.1    Hawkey, J.2    Ferreira, H.3
  • 7
    • 59249086523 scopus 로고    scopus 로고
    • Living with tableau machine: A longitudinal investigation of a curious domestic intelligence
    • Pousman, Z., Romero, M., Smith, A., et al. (2008). Living with tableau machine: a longitudinal investigation of a curious domestic intelligence. Proc of UbiComp '08. 370-379.
    • (2008) Proc of UbiComp '08 , pp. 370-379
    • Pousman, Z.1    Romero, M.2    Smith, A.3
  • 8
    • 84997217571 scopus 로고    scopus 로고
    • Informative art: Using amplified artworks as information displays
    • Redstöm, J., Skog, T., & Hallnäs, L. (2000). Informative art: using amplified artworks as information displays. Proc of DARE '00, 103-114.
    • (2000) Proc of DARE '00 , pp. 103-114
    • Redstöm, J.1    Skog, T.2    Hallnäs, L.3
  • 9
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    • Ambient influence: Can twinkly lights lure and abstract representations trigger behavioral change?
    • Rogers, Y., Hazlewood, W.R., Marshall, et al. (2010). Ambient influence: can twinkly lights lure and abstract representations trigger behavioral change?. Proc of Ubicomp '10. 261-270.
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    • Rogers, Y.1    Hazlewood, W.R.2    Marshall3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.