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Volumn 73, Issue 8, 2012, Pages 465-469

Harnessing the power of game dynamics: Why, how to, and how not to gamify the library experience

Author keywords

[No Author keywords available]

Indexed keywords


EID: 84866020746     PISSN: 00990086     EISSN: None     Source Type: Journal    
DOI: 10.5860/crln.73.8.8811     Document Type: Article
Times cited : (37)

References (14)
  • 1
    • 84866023216 scopus 로고    scopus 로고
    • Applying game dynamics to library services
    • July 9
    • This article has been expanded and revised from my two blog posts published in ACRL TechConnect blog. Bohyun Kim, "Applying Game Dynamics to Library Services," ACRL TechConnect Blog, July 9, 2012, acrl.ala.org/techconnect?p=1333.
    • (2012) ACRL TechConnect Blog
    • Kim, B.1
  • 2
    • 84866023215 scopus 로고    scopus 로고
    • Why Gamify and What to Avoid in Library Gamifi cation
    • August 7
    • Bohyun Kim, "Why Gamify and What to Avoid in Library Gamifi cation" ACRL Tech- Connect Blog, August 7, 2012, acrl.ala.org /techconnect/?p=1633.
    • (2012) ACRL Tech- Connect Blog
    • Kim, B.1
  • 5
    • 84866018578 scopus 로고    scopus 로고
    • University of Huddersfield
    • "Lemon Tree," University of Huddersfi eld, https://library.hud. ac.uk/lemontree /leaderboards.php.
    • "lemon Tree
  • 6
    • 84876238919 scopus 로고    scopus 로고
    • Demystifying the library with game-based mobile learning
    • July 9
    • Anne Burke, "Demystifying the Library with Game-Based Mobile Learning," ACRL TechConnect Blog, July 9, 2012, acrl.ala.org /techconnect/?p=1418.
    • (2012) ACRL TechConnect Blog
    • Burke, A.1
  • 8
    • 84866031244 scopus 로고    scopus 로고
    • Facebook now has 901 million monthly users, with 526 million coming back every day
    • April 23
    • Nicholas Carson, "Facebook Now Has 901 Million Monthly Users, With 526 Million Coming Back Every Day," Business Insider, April 23, 2012, http://articles.businessinsider.com/2012-04-23/tech/31385452-1 -active-users-facebook-numbers.
    • (2012) Business Insider
    • Carson, N.1
  • 10
    • 84903273196 scopus 로고    scopus 로고
    • The Game Layer on Top of the World | Video on TED.com
    • Seth Priebatsch, "The Game Layer on Top of the World | Video on TED.com," TED, 2010, www.ted.com/talks/seth-priebatsch -the-game-layer-on- top-of-the-world.html.
    • (2010) TED
    • Priebatsch, S.1
  • 11
    • 84866031246 scopus 로고    scopus 로고
    • 3 powerful game dynamics that create brand superfans
    • Nov. 17
    • Also see the description of game dynamics in this article: Seth Priebatsch, "3 Powerful Game Dynamics That Create Brand Superfans," Fast Company, Nov. 17, 2011, www.fastcompany.com/1795487/3-powerful-game- dynamics -that-create-brand-superfans.
    • (2011) Fast Company
    • Priebatsch, S.1
  • 13
    • 84866031245 scopus 로고    scopus 로고
    • Foldit game leads to aids research breakthrough
    • Sep. 19
    • Elizabeth Armstrong Moore, "Foldit Game Leads to AIDS Research Breakthrough." CNET, Sep. 19, 2011, news.cnet.com/8301 -27083-3-20108365- 247/foldit-game-leads-to -aids-research-breakthrough/.
    • (2011) CNET
    • Armstrong Moore, E.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.