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Volumn 2, Issue , 2012, Pages 5-8

Participants' interpretations of PD workshop results

Author keywords

healthcare design; result analysis and interpretation

Indexed keywords

DESIGN PRACTICE; PARTICIPATORY DESIGN; PROJECT MANAGERS; RESULT ANALYSIS;

EID: 84865634899     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2348144.2348147     Document Type: Conference Paper
Times cited : (7)

References (8)
  • 1
    • 79951586874 scopus 로고    scopus 로고
    • Spaces for Participatory Creativity
    • Bratteteig, T. and I. Wagner (2010). Spaces for Participatory Creativity. Proc. PDC 2010. 51-60.
    • (2010) Proc. PDC 2010 , pp. 51-60
    • Bratteteig, T.1    Wagner, I.2
  • 2
    • 84912067104 scopus 로고    scopus 로고
    • The procedure usability game: A participatory game for the development of complex medical procedures & products
    • Garde, J. A. and M. C. van der Voort (2009). The procedure usability game: A participatory game for the development of complex medical procedures & products. Proc. CIRP IPS2 2009, 483-489.
    • (2009) Proc. CIRP IPS2 2009 , pp. 483-489
    • Garde, J.A.1    Van Der Voort, M.C.2
  • 3
    • 46649102228 scopus 로고    scopus 로고
    • Workflow Integration Matrix: A framework to support the development of surgical information systems
    • Jalote-Parmar, A. and P. Badke-Schaub (2008). "Workflow Integration Matrix: a framework to support the development of surgical information systems." Design Studies 29: 338-368.
    • (2008) Design Studies , vol.29 , pp. 338-368
    • Jalote-Parmar, A.1    Badke-Schaub, P.2
  • 4
    • 0002681837 scopus 로고    scopus 로고
    • CUTA: A simple, practical, low-cost approach to task analysis
    • september + october
    • Lafrenière, D. (1996). "CUTA: A simple, practical, low-cost approach to task analysis." interactions september + october: 35-39.
    • (1996) Interactions , pp. 35-39
    • Lafrenière, D.1
  • 5
    • 34047271777 scopus 로고    scopus 로고
    • Learning to talk to users in participatory design situations
    • Luck, R. (2007). "Learning to talk to users in participatory design situations." Design Studies 28(3): 217-242.
    • (2007) Design Studies , vol.28 , Issue.3 , pp. 217-242
    • Luck, R.1
  • 6
    • 79951603186 scopus 로고    scopus 로고
    • A Framework for Organizing the Tools and Techniques of Participatory Design
    • Sanders, E. B.-N., E. Brandt, et al. (2010). A Framework for Organizing the Tools and Techniques of Participatory Design. Proc. PDC 2010, 195-198.
    • (2010) Proc. PDC 2010 , pp. 195-198
    • Sanders, E.B.-N.1    Brandt, E.2
  • 8
    • 77953904374 scopus 로고    scopus 로고
    • Pivots and structured play: Stimulating creative user input in concept development
    • Urnes, T., Å. Weltzien, et al. (2002). Pivots and structured play: Stimulating creative user input in concept development. Proc. NordiCHI 2002, 187-195.
    • (2002) Proc. NordiCHI 2002 , pp. 187-195
    • Urnes, T.1    Weltzien, Å.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.