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Volumn 1, Issue , 2011, Pages 227-234

Collaborative work on 3D content in virtual environments: Methodology and recommendations

Author keywords

3D collaborative virtual environments; 3D content; Educational visualizations; Second life

Indexed keywords

3D CONTENT; COLLABORATIVE VIRTUAL ENVIRONMENT; COLLABORATIVE WORK; COMPARISON RESULT; EDUCATIONAL CONTENTS; EDUCATIONAL SETTINGS; LEARNING ENVIRONMENTS; SECOND LIFE;

EID: 84865094991     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (2)

References (18)
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    • New York, Global Kids
    • Arreguin, C. (2007). Reports from the Field: Second Life Community Convention 2007 Education Track Summary. Global Kids Series on Virtual Worlds. New York, Global Kids.
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    • Arreguin, C.1
  • 2
    • 77949392460 scopus 로고    scopus 로고
    • Virtual experience: Observations on second life
    • M. S. Purvis, Bastin Tony Roy. Dunedin, New Zealand, Springer
    • Atkins, C. (2008). Virtual Experience: Observations on Second Life. 1st International Conference on Computer- Mediated Social Networking (ICCMSN). M. S. Purvis, Bastin Tony Roy. Dunedin, New Zealand, Springer: 7-17.
    • (2008) 1st International Conference on Computer-Mediated Social Networking (ICCMSN) , pp. 7-17
    • Atkins, C.1
  • 4
    • 84865088300 scopus 로고    scopus 로고
    • Role - Playing as a creative method in science education
    • Craciun, D. (2010). "Role - playing as a Creative Method in Science Education." Journal of Science and Arts 1(12): 175-182.
    • (2010) Journal of Science and Arts , vol.1 , Issue.12 , pp. 175-182
    • Craciun, D.1
  • 6
    • 0002012096 scopus 로고
    • Situating constructionism
    • Ablex Publishing Corporation, USA
    • Harel, I. and Papert, S. (1991). Situating Constructionism. Constructionism, Ablex Publishing Corporation, USA.
    • (1991) Constructionism
    • Harel, I.1    Papert, S.2
  • 8
    • 79953882676 scopus 로고    scopus 로고
    • Second life: Reaching into the virtual world for real-world learning
    • 2007
    • Kelton, A. J. (2007). "Second Life: Reaching into the Virtual World for Real-World Learning." ECAR Research Bulletin 2007(17).
    • (2007) ECAR Research Bulletin , Issue.17
    • Kelton, A.J.1
  • 9
    • 77649145687 scopus 로고    scopus 로고
    • Role-play in science teaching and learning
    • McSharry, G. and Jones, S. (2000). "Role-Play in Science Teaching and Learning." School Science Review 82(298): 73-82.
    • (2000) School Science Review , vol.82 , Issue.298 , pp. 73-82
    • McSharry, G.1    Jones, S.2
  • 15
    • 84865102946 scopus 로고    scopus 로고
    • Performance in Second Life: Some possibilities for learning and teaching
    • J. Molka-Danielsen and M. Deutschmann. Trondheim, Tapir Academic Press
    • Sant, T. (2009). Performance in Second Life: some possibilities for learning and teaching. Learning and Teaching in the Virtual World of Second Life. J. Molka-Danielsen and M. Deutschmann. Trondheim, Tapir Academic Press: 145-166.
    • (2009) Learning and Teaching in the Virtual World of Second Life , pp. 145-166
    • Sant, T.1
  • 16
    • 18944393330 scopus 로고    scopus 로고
    • Structural and epistemic parameters in communities of practice
    • Thompson, M. (2005). "Structural and Epistemic Parameters in Communities of Practice." Organizational Science 16(2): 151-164.
    • (2005) Organizational Science , vol.16 , Issue.2 , pp. 151-164
    • Thompson, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.