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Volumn , Issue , 1998, Pages 341-342

Bamse-land: A Virtual Theatre with Entertaining Agents Based on Well-Known Characters

Author keywords

Believable agents; entertainment

Indexed keywords

INTERACTIVE COMPUTER GRAPHICS; VIRTUAL REALITY;

EID: 84864550723     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/286498.286809     Document Type: Conference Paper
Times cited : (3)

References (5)
  • 2
    • 0028477517 scopus 로고
    • The Role of Emotion in Believable Characters
    • Number ACM Press
    • Bates, J. The Role of Emotion in Believable Characters, Comm. of the ACM, Volume 37, Number 7, ACM Press 1994.
    • (1994) Comm. of the ACM , vol.37 , Issue.7
    • Bates, J.1
  • 3
    • 0030673347 scopus 로고    scopus 로고
    • Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
    • ACM Press
    • Grand, S., Cliff, D. and Malhotra, A. Creatures: Artificial Life Autonomous Software Agents for Home Entertainment, Proc. ofAutonomous Agents '97, ACM Press 1997.
    • (1997) Proc. ofAutonomous Agents '97
    • Grand, S.1    Cliff, D.2    Malhotra, A.3
  • 4
    • 0003918773 scopus 로고    scopus 로고
    • Story-Making with Improvisational Puppets and Actors
    • KSL-96-05, Stanford University, January
    • Hayes-Roth, B. and van Gent, R. Story-Making with Improvisational Puppets and Actors, Knowledge Systems Laboratory Report, KSL-96-05, Stanford University, January 1996.
    • (1996) Knowledge Systems Laboratory Report
    • Hayes-Roth, B.1    van Gent, R.2
  • 5
    • 0001593651 scopus 로고
    • Artificial Life meets Entertainment: Interacting with Lifelike Autonomous Agents
    • ACM Press
    • Maes, P. Artificial Life meets Entertainment: Interacting with Lifelike Autonomous Agents, Comm. of the ACM, Vol. 38, No. 11, ACM Press 1995.
    • (1995) Comm. of the ACM , vol.38 , Issue.11
    • Maes, P.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.