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Volumn , Issue , 2012, Pages 918-921
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Using gaming platforms for telemedicine applications: A cross-platform comparison
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Author keywords
[No Author keywords available]
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Indexed keywords
CENTRAL SERVERS;
CHRONIC DISEASE;
CLINICAL DECISION SUPPORT;
COGNITIVE WALKTHROUGH;
CROSS-PLATFORM;
CURRENT GENERATION;
INTERNET-BASED APPLICATIONS;
MICROSOFT;
NINTENDO WII;
PATIENT DATA;
PLAYSTATION 3;
QUALITY OF LIFE;
TELE-MANAGEMENT;
TELEMEDICINE APPLICATION;
TELEMEDICINE SYSTEMS;
TREATMENT PLANS;
VITAL SIGN;
XBOX 360;
BIOMEDICAL EQUIPMENT;
BIOSENSORS;
DECISION SUPPORT SYSTEMS;
DISEASES;
HOSPITAL DATA PROCESSING;
INTERACTIVE COMPUTER GRAPHICS;
MEDICAL COMPUTING;
TELEMEDICINE;
PATIENT TREATMENT;
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EID: 84864255687
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/BHI.2012.6211737 Document Type: Conference Paper |
Times cited : (13)
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References (5)
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