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Volumn , Issue , 2005, Pages

Gendered gaming experience in social space: From home to internet café

Author keywords

Dormitory; Gaming environment; Gaming experience; Gender differences; Home; Internet caf

Indexed keywords

DORMITORY; GAMING ENVIRONMENT; GAMING EXPERIENCES; GENDER DIFFERENCES; HOME; INTERNET CAFES;

EID: 84864220767     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (11)

References (11)
  • 1
    • 0037670047 scopus 로고    scopus 로고
    • Gender dynamics and the social and spatial organization of computer gaming
    • Bryce, J and Rutter, J. "Gender Dynamics and the Social and Spatial Organization of Computer Gaming," in Leisure Studies vol.22 (2003), pp.1-15.
    • (2003) Leisure Studies , vol.22 , pp. 1-15
    • Bryce, J.1    Rutter, J.2
  • 2
    • 17444381011 scopus 로고    scopus 로고
    • The gendering of computer gaming: Experience and space
    • Fleming, S and Jones, I. Leisure Studies Association
    • Bryce, J and Rutter, J. "The Gendering of Computer Gaming: Experience and Space," in Fleming, S and Jones, I. Leisure Cultures: Investigations in Sport, Media and Technology. Leisure Studies Association, 2003.
    • (2003) Leisure Cultures: Investigations in Sport, Media and Technology
    • Bryce, J.1    Rutter, J.2
  • 3
    • 0001694559 scopus 로고    scopus 로고
    • Chess for girls? Feminism and computer games
    • Cassell, J. and Jenkins, H (eds.), MIT press, Cambridge, MA
    • Cassell, J. and Jenkins, H. "Chess for girls? Feminism and computer games," in Cassell, J. and Jenkins, H (eds.), From Barbie to Mortal Kombat: Gender and computer games, MIT press, Cambridge, MA, 1998.
    • (1998) From Barbie to Mortal Kombat: Gender and Computer Games
    • Cassell, J.1    Jenkins, H.2
  • 4
    • 0028955112 scopus 로고
    • The amusement arcade as a social space for adolescents: An empirical study
    • Fisher, S. "The Amusement Arcade as a Social Space for Adolescents: An Empirical Study," in Journal of Adolescence vol.18 (1995), pp.71-86.
    • (1995) Journal of Adolescence , vol.18 , pp. 71-86
    • Fisher, S.1
  • 5
    • 84873377822 scopus 로고    scopus 로고
    • Video games and the new look domesticity
    • Flynn, B. "Video Games and the New Look Domesticity," in Bad Subjects vol.57 (2001), Available at http://members.aol.com/Cybersoc/is2breeze. html.
    • (2001) Bad Subjects , vol.57
    • Flynn, B.1
  • 6
    • 84873335267 scopus 로고    scopus 로고
    • Insight Xplorer Marketing Research Company. Insight Xplorer Marketing Research Company, Taipei, Taiwan
    • Insight Xplorer Marketing Research Company, Annual Research on the Internet and Life in Taiwan. Insight Xplorer Marketing Research Company, Taipei, Taiwan, 2004.
    • (2004) Annual Research on the Internet and Life in Taiwan
  • 7
    • 0002092859 scopus 로고    scopus 로고
    • The home: Youth, gender and video games: Power and control in the home
    • Skelton, T and Valentine, G. (Eds.), Routledge, London, New York
    • McNamee, S. "The home: Youth, gender and video games: Power and control in the home," in Skelton, T and Valentine, G. (Eds.), Cool Place: Geographies of Youth Culture. Routledge, London, New York, 1998.
    • (1998) Cool Place: Geographies of Youth Culture
    • McNamee, S.1
  • 8
    • 0037408356 scopus 로고    scopus 로고
    • Doing it for the kids: Re-examining children, computers and the information Society
    • Selwyn, N. "Doing it for the kids: Re-examining children, computers and the information Society," in Media, Culture & Society vol.25 (2003), pp.351-378.
    • (2003) Media, Culture & Society , vol.25 , pp. 351-378
    • Selwyn, N.1
  • 9
    • 84873363792 scopus 로고    scopus 로고
    • Taiwan Network Information Center. Taiwan Network Information Center, Taipei, Taiwan
    • Taiwan Network Information Center. Annual Investigation on the Use of Broadband Internet in Taiwan. Taiwan Network Information Center, Taipei, Taiwan, 2005.
    • (2005) Annual Investigation on the Use of Broadband Internet in Taiwan
  • 10
    • 84873330794 scopus 로고    scopus 로고
    • Media construction of the internet and the adolescent: How the media represent the internet café and the teenagers
    • Tinn, H.H. and Lin, H. "Media construction of the internet and the adolescent: How the media represent the internet café and the teenagers," conference paper, Tsing-Hua University, Taiwan, 2001.
    • (2001) Conference Paper, Tsing-Hua University, Taiwan
    • Tinn, H.H.1    Lin, H.2
  • 11
    • 85071304673 scopus 로고    scopus 로고
    • Gender and the landscapes of computing at an internet café
    • Crang, M., Crang, P. and May, J. (Eds.), Routledge, London
    • Wakeford, N. "Gender and the Landscapes of Computing at an Internet Café," in Crang, M., Crang, P. and May, J. (Eds.). Virtual Geographies: Bodies, Spaces, Relations, pp. 178-201. Routledge, London, 1999.
    • (1999) Virtual Geographies: Bodies, Spaces, Relations , pp. 178-201
    • Wakeford, N.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.