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Volumn , Issue , 2005, Pages 2474-2477

A new method for generating 3-D face models for personalized user interaction

Author keywords

[No Author keywords available]

Indexed keywords

3D FACES; 3D MODELS; CONTROL MESHES; E-LEARNING APPLICATION; FACE MODELS; MESH DEFORMATION; MOBILE MESSAGING; NOVEL ALGORITHM; PERSPECTIVE PROJECTIONS; TEXTURE BLENDING; TEXTURE IMAGE; TV PROGRAMS; USER INTERACTION;

EID: 84863668697     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (11)

References (13)
  • 1
    • 0033097911 scopus 로고    scopus 로고
    • The facial animation engine: Toward a high-level interface for the design of MPEG-4 compliant animated faces
    • March 1999
    • Lavagetto, Fabio and Pockaj, Roberto 1999 "The Facial Animation Engine: Toward A High-Level Interface for the Design of MPEG-4 Compliant Animated Faces" IEEE Transactions on Circuits and Systems for Video Technology, vol. 9, no. 2, pp. 277-289, March 1999.
    • (1999) IEEE Transactions on Circuits and Systems for Video Technology , vol.9 , Issue.2 , pp. 277-289
    • Fabio, L.1    Roberto, P.2
  • 2
    • 0030702311 scopus 로고    scopus 로고
    • Automatic 3-D cloning and real-time animation of a human face
    • Geneva, Switzerland, 1997
    • Escher, M. and Thalmann, N. M. 1997 "Automatic 3-D Cloning and Real-Time Animation of a Human Face" Proceedings of Computer Animation, Geneva, Switzerland, 1997.
    • (1997) Proceedings of Computer Animation
    • Escher, M.1    Thalmann, N.M.2
  • 4
    • 0034225009 scopus 로고    scopus 로고
    • Geometric fusion for a handheld 3-D sensor
    • 2000
    • Hilton, A. and Inningworth J. 2000 "Geometric Fusion for a Handheld 3-D Sensor" Machine Vision Applications, vol. 12, no. 1, pp. 44-51, 2000.
    • (2000) Machine Vision Applications , vol.12 , Issue.1 , pp. 44-51
    • Hilton, A.1    Inningworth, J.2
  • 7
    • 0023379314 scopus 로고
    • A muscle model for animating three-dimensional facial expressions
    • July 1987
    • Waters, Keith 1987 "A Muscle Model for Animating Three-Dimensional Facial Expressions" Computer Graphics (SIGGRAPH '87), vol. 21, no. 4, pp. 17-24, July 1987.
    • (1987) Computer Graphics (SIGGRAPH '87) , vol.21 , Issue.4 , pp. 17-24
    • Keith, W.1
  • 9
    • 0029182694 scopus 로고
    • Realistic modeling for facial animation
    • Aug. 1995
    • Lee et al. 1995 "Realistic Modeling for Facial Animation" Computer Graphics (SIGGRAPH '95), pp. 55-63, Aug. 1995.
    • (1995) Computer Graphics (SIGGRAPH '95) , pp. 55-63
    • Lee1
  • 10
    • 0033879110 scopus 로고    scopus 로고
    • Face and 2-D mesh animation in MPEG-4
    • 2000
    • Tekalp, A. Murat and Ostermann, Jorn 2000 "Face and 2-D Mesh Animation in MPEG-4" Signal Processing: Image Comm., vol. 15, no. 4-5, pp. 387-421, 2000.
    • (2000) Signal Processing: Image Comm. , vol.15 , Issue.4-5 , pp. 387-421
    • Murat, T.A.1    Jorn, O.2
  • 11
    • 0026943737 scopus 로고
    • Shape and motion from image streams under orthography: A factorization method
    • 1992
    • Tomasi, Carlo and Kanade, Takeo 1992 "Shape and Motion from Image Streams under Orthography: A Factorization Method" International Journal of Computer Vision, vol. 9, no. 2, pp. 137-154, 1992.
    • (1992) International Journal of Computer Vision , vol.9 , Issue.2 , pp. 137-154
    • Carlo, T.1    Takeo, K.2
  • 12
    • 0031206969 scopus 로고    scopus 로고
    • A sequential factorization method for recovering shape and motion from image streams
    • Aug. 1997
    • Morita, Toshihiko and Kanade, Takeo 1997 "A Sequential Factorization Method for Recovering Shape and Motion from Image Streams" IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 19, no. 8, pp. 858-867, Aug. 1997.
    • (1997) IEEE Transactions on Pattern Analysis and Machine Intelligence , vol.19 , Issue.8 , pp. 858-867
    • Toshihiko, M.1    Takeo, K.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.