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Volumn , Issue , 2011, Pages 122-125
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Orientation Passport: Using gamification to engage university students
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Author keywords
achievements; gamification; mobile devices; university; user experience
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Indexed keywords
ACHIEVEMENTS;
DESIGN FRAMEWORKS;
GAME RULES;
GAMIFICATION;
MOBILE APPLICATIONS;
ORIENTATION INFORMATION;
PILOT STUDIES;
UNIVERSITY;
UNIVERSITY STUDENTS;
USER EXPERIENCE;
INTERACTIVE COMPUTER SYSTEMS;
MOBILE DEVICES;
STUDENTS;
DESIGN;
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EID: 84863517283
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/2071536.2071554 Document Type: Conference Paper |
Times cited : (156)
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References (7)
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