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Volumn 2256, Issue , 2001, Pages 189-200

An investigation of an adaptive poker player

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER SCIENCE; COMPUTERS;

EID: 84863223687     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/3-540-45656-2_17     Document Type: Conference Paper
Times cited : (22)

References (19)
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    • Anaconda Defeats Hoyle 6-0: A Case Study Competing an Evolved Checkers Program against Commercially Available Software
    • July 16-19, La Jolla Marriot Hotel, La Jolla, California, USA
    • Chellapilla, K. and Fogel, D. B. 2000. Anaconda Defeats Hoyle 6-0: A Case Study Competing an Evolved Checkers Program against Commercially Available Software. In Proceedings of Congress on Evolutionary Computation, July 16-19 2000, La Jolla Marriot Hotel, La Jolla, California, USA, pp 857-863
    • (2000) Proceedings of Congress on Evolutionary Computation , pp. 857-863
    • Chellapilla, K.1    Fogel, D.B.2
  • 8
    • 0017484521 scopus 로고
    • Studies in machine cognition using the game of poker
    • Findler N. 1977. Studies in machine cognition using the game of poker. Communications of the ACM, 20(4):230-245.
    • (1977) Communications of the ACM , vol.20 , Issue.4 , pp. 230-245
    • Findler, N.1
  • 10
    • 0031256910 scopus 로고    scopus 로고
    • Deep Blue’s Hardware-Software Synergy
    • Hamilton, S., Garber, L. 1997. Deep Blue’s Hardware-Software Synergy. IEEE, pp 29-35
    • (1997) IEEE , pp. 29-35
    • Hamilton, S.1    Garber, L.2
  • 11
    • 0034870903 scopus 로고    scopus 로고
    • An Evolutionary Approach for the Tuning of a Chess Evaluation Function using Population Dynamics
    • May 27-30 2001, COEX, Seoul, Korea
    • Kendall, G and Whitwell, G. 2001. An Evolutionary Approach for the Tuning of a Chess Evaluation Function using Population Dynamics. In proceedings of Congress of Evolutionary Computation 2001 (CEC 2001), May 27-30 2001, COEX, Seoul, Korea, pp 995-1002.
    • (2001) Proceedings of Congress of Evolutionary Computation 2001 (CEC 2001) , pp. 995-1002
    • Kendall, G.1    Whitwell, G.2
  • 12
    • 0031192989 scopus 로고    scopus 로고
    • Representations and Solutions for Game-Theoritic Problems
    • Koller, D. and Pfeffer, A. 1997. Representations and Solutions for Game-Theoritic Problems. Artificial Intelligence 94(1-2), pp 167-215
    • (1997) Artificial Intelligence , vol.94 , Issue.1-2 , pp. 167-215
    • Koller, D.1    Pfeffer, A.2
  • 14
    • 0001201756 scopus 로고
    • Some Studies in Machine Learning using the Game of Checkers
    • Samuel A. L. 1959. Some Studies in Machine Learning using the Game of Checkers. IBM Journal of Research and Development, 3(3), pp 210-229
    • (1959) IBM Journal of Research and Development , vol.3 , Issue.3 , pp. 210-229
    • Samuel, A.L.1
  • 15
    • 0033688772 scopus 로고    scopus 로고
    • Some Studies in Machine Learning using the Game of Checkers
    • January/March
    • Samuel A. L. 2000. Some Studies in Machine Learning using the Game of Checkers. IBM Journal of Research and Development, Vol. 44 No. 1/2 January/March, pp 207-226
    • (2000) IBM Journal of Research and Development , vol.44 , Issue.1-2 , pp. 207-226
    • Samuel, A.L.1
  • 18
    • 0007899044 scopus 로고
    • Two Plus Two Publishing, ISBN 1-880685-00-0
    • Sklansky, D. 1994. Theory of Poker. Two Plus Two Publishing, ISBN 1-880685-00-0
    • (1994) Theory of Poker
    • Sklansky, D.1
  • 19
    • 34249986364 scopus 로고    scopus 로고
    • Two Plus Two Publishing, ISBN 1-880685-08-6
    • Sklansky, D. 1996. Hold'em Poker. Two Plus Two Publishing, ISBN 1-880685-08-6
    • (1996) Hold'em Poker
    • Sklansky, D.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.