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Volumn , Issue , 2012, Pages 1075-1078

Scoop! A movement-based math game designed to reduce math anxiety

Author keywords

affective computing; games for learning; movement based games; whole body interaction

Indexed keywords

AFFECTIVE COMPUTING; GAMES FOR LEARNING; HIGH-POWER; INTERACTIVITY; LOW POWER; MOVEMENT-BASED; WHOLE BODY;

EID: 84862698812     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2212776.2212389     Document Type: Conference Paper
Times cited : (19)

References (8)
  • 1
    • 84862679824 scopus 로고    scopus 로고
    • Games for Learning Institute (http://g4li.org).
  • 2
    • 0036026180 scopus 로고    scopus 로고
    • Math Anxiety: Personal, Educational, and Cognitive Consequences
    • October 2002
    • Ashcroft, M.H. (2002). Math Anxiety: Personal, Educational, and Cognitive Consequences. Current Directions in Psychological Science October 2002 11(5):181-185.
    • (2002) Current Directions in Psychological Science , vol.11 , Issue.5 , pp. 181-185
    • Ashcroft, M.H.1
  • 3
    • 78649999977 scopus 로고    scopus 로고
    • Power posing: Brief nonverbal displays affect neuroendrocrine levels and risk tolerance
    • October 2010
    • Carney, D.R., Cuddy, A.J.C., and Yap, A.J. (2010). Power posing: Brief nonverbal displays affect neuroendrocrine levels and risk tolerance. Psychological Science 21, 10 (October 2010), 1363-1368.
    • (2010) Psychological Science , vol.21 , Issue.10 , pp. 1363-1368
    • Carney, D.R.1    Cuddy, A.J.C.2    Yap, A.J.3
  • 4
    • 80053538889 scopus 로고    scopus 로고
    • Missing the point
    • Churchill, E. (2011). Missing the point. Interactions 18(5): 80-83.
    • (2011) Interactions , vol.18 , Issue.5 , pp. 80-83
    • Churchill, E.1
  • 5
    • 80053490749 scopus 로고    scopus 로고
    • Waggling the Form Baton: Analyzing Body- Movement-Based Design Patterns in Nintendo Wii Games, Toward Innovation of New Possibilities for Social and Emotional Experience
    • Springer
    • Isbister, K. and DiMauro, C. (2011). Waggling the Form Baton: Analyzing Body- Movement-Based Design Patterns in Nintendo Wii Games, Toward Innovation of New Possibilities for Social and Emotional Experience. In Whole Body Interaction, Springer.
    • (2011) Whole Body Interaction
    • Isbister, K.1    DiMauro, C.2
  • 6
    • 80053470003 scopus 로고    scopus 로고
    • Emotion and Motion: Games as Inspiration for Shaping the Future of Interface
    • September/October 2011
    • Isbister, K. (2011). Emotion and Motion: Games as Inspiration for Shaping the Future of Interface. Interactions, September/October 2011.
    • (2011) Interactions
    • Isbister, K.1
  • 8
    • 84862679821 scopus 로고    scopus 로고
    • Is More Movement Better? A Controlled Comparison of Movement-based Games. Poster presented at Bordeaux, France
    • Isbister, Rao, Schwekendiek, Hayward, Lidasan. (2011). Is More Movement Better? A Controlled Comparison of Movement-based Games. Poster presented at Foundations of Digital Gaming 2011, Bordeaux, France.
    • (2011) Foundations of Digital Gaming 2011
    • Isbister1    Rao2    Schwekendiek3    Hayward4    Lidasan5


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.