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Volumn , Issue , 2011, Pages 145-148
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Agent based modeling of blood coagulation system: Implementation using a GPU based high speed framework
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Author keywords
[No Author keywords available]
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Indexed keywords
AGENT-BASED MODELING;
AGENT-BASED MODELING AND SIMULATION;
BLOOD COAGULATION;
CELLULAR CONSTITUENTS;
COMPLEX INTERACTION;
COMPUTATIONAL SPEED;
COMPUTING POWER;
GPU IMPLEMENTATION;
GRAPHICS PROCESSING UNIT;
HIGH-SPEED;
MACROSCOPIC LEVELS;
NETLOGO;
TIME COMPLEXITY;
COAGULATION;
COMPUTATIONAL METHODS;
COMPUTER SIMULATION;
PROGRAM PROCESSORS;
BIOLOGICAL SYSTEMS;
BLOOD CLOTTING FACTOR;
ANIMAL;
ARTICLE;
BIOLOGICAL MODEL;
BLOOD CLOTTING;
COMPUTER GRAPHICS;
COMPUTER SIMULATION;
EQUIPMENT;
EQUIPMENT DESIGN;
EQUIPMENT FAILURE;
HUMAN;
METABOLISM;
PHYSIOLOGY;
SIGNAL PROCESSING;
INSTRUMENTATION;
ANIMALS;
BLOOD COAGULATION;
BLOOD COAGULATION FACTORS;
COMPUTER GRAPHICS;
COMPUTER SIMULATION;
EQUIPMENT DESIGN;
EQUIPMENT FAILURE ANALYSIS;
HUMANS;
MODELS, CARDIOVASCULAR;
SIGNAL PROCESSING, COMPUTER-ASSISTED;
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EID: 84861951151
PISSN: 1557170X
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/IEMBS.2011.6089915 Document Type: Conference Paper |
Times cited : (9)
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References (10)
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