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Volumn , Issue , 2007, Pages 57-64

Automatic creation of object hierarchies for ray tracing of dynamic scenes

Author keywords

Animation; Bounding volume hierarchies; Dynamic scenes; Object hierarchies; Ray tracing

Indexed keywords

ACCELERATION DATA; ACCELERATION TECHNIQUE; AUTOMATIC CREATIONS; BOUNDING VOLUME HIERARCHIES; BOUNDING-VOLUME HIERARCHY; CONSTANT TIME; DYNAMIC SCENES; MOVING OBJECTS; OBJECT DISTRIBUTION; OBJECT HIERARCHY; PROCESSING TIME; SPATIAL LOCALITY; SPATIAL SUBDIVISION;

EID: 84861389608     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (2)

References (24)
  • 1
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    • (1989) An Introduction to Ray Tracing , pp. 206-208
    • Arvo, J.1    Kirk, D.2
  • 4
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  • 8
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    • Ankara, Turkey
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    • (1993) First Bilkent Computer Graphics Conference, ATARV-93
    • Isler, V.1    Aykanat, C.2    Özguç, B.3
  • 9
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    • 0010221212 scopus 로고
    • Heuristics for ray tracing using space subdivision
    • D. J. MacDonald and K. S. Booth. Heuristics for ray tracing using space subdivision. Visual Computer, 6(3):153-166, 1990.
    • (1990) Visual Computer , vol.6 , Issue.3 , pp. 153-166
    • MacDonald, D.J.1    Booth, K.S.2
  • 18
    • 29244486822 scopus 로고    scopus 로고
    • Loose octrees
    • Mark DeLoura
    • T. Ulrich. Loose octrees. In Game Programming Gems, volume 1, pages 434-442. Mark DeLoura, 2000.
    • (2000) Game Programming Gems , vol.1 , pp. 434-442
    • Ulrich, T.1
  • 19
    • 0001779112 scopus 로고    scopus 로고
    • Efficient collision detection of complex de-formable models using AABB trees
    • G. van den Bergen. Efficient collision detection of complex de-formable models using AABB trees. Journal of Graphic Tools, 2(4):1-13, 1997.
    • (1997) Journal of Graphic Tools , vol.2 , Issue.4 , pp. 1-13
    • Van Den Bergen, G.1
  • 23
    • 34548854181 scopus 로고    scopus 로고
    • Ray tracing deformable scenes using dynamic bounding volume hierarchies (revised version)
    • (conditionally accepted at ACM Transactions on Graphics)
    • I. Wald, S. Boulos, and P. Shirley. Ray Tracing Deformable Scenes using Dynamic Bounding Volume Hierarchies (revised version). Technical Report, SCI Institute, University of Utah, No UUSCI-2006-023 (conditionally accepted at ACM Transactions on Graphics), 2006.
    • (2006) Technical Report, SCI Institute, University of Utah, no UUSCI-2006-023
    • Wald, I.1    Boulos, S.2    Shirley, P.3
  • 24
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    • Ray tracing animated scenes using coherent grid traversal
    • (Proceedings of ACM SIGGRAPH 2006, to appear)
    • I. Wald, T. Ize, A. Kensler, A. Knoll, and S. G. Parker. Ray Tracing Animated Scenes using Coherent Grid Traversal. ACM Transactions on Graphics, 2006. (Proceedings of ACM SIGGRAPH 2006, to appear).
    • (2006) ACM Transactions on Graphics
    • Wald, I.1    Ize, T.2    Kensler, A.3    Knoll, A.4    Parker, S.G.5


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.