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Volumn , Issue , 2007, Pages 51-58

Splat-based ray tracing of point clouds

Author keywords

Photo realistic rendering; Point based rendering; Ray tracing; Splatting

Indexed keywords

INTERSECTION POINTS; LOCAL COORDINATE; OCTREE DATA STRUCTURE; PHOTO-REALISTIC; PHOTOREALISTIC RENDERING; POINT CLOUD; POINT-BASED RENDERING; POINT-BASED SURFACES; RAY-TRACING METHOD; SPLATTING; SURFACE NORMALS;

EID: 84861370258     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (34)

References (18)
  • 6
    • 7544227047 scopus 로고    scopus 로고
    • Mesh-independent surface interpolation
    • G. Brunnett, B. Hamann, H. Müller, and L. Linsen, editors Springer-Verlag
    • David Levin. Mesh-independent surface interpolation. In G. Brunnett, B. Hamann, H. Müller, and L. Linsen, editors, Geometric Modeling for Scientific Visualization, pages 37-49. Springer-Verlag, 2003.
    • (2003) Geometric Modeling for Scientific Visualization , pp. 37-49
    • Levin, D.1
  • 9
    • 0034449992 scopus 로고    scopus 로고
    • Surfels: Surface elements as rendering primitives
    • New York, NY, USA ACM Press/Addison-Wesley Publishing Co.
    • Hanspeter Pfister, Matthias Zwicker, Jeroen van Baar, and Markus Gross. Surfels: surface elements as rendering primitives. In SIGGRAPH '00, pages 335-342, New York, NY, USA, 2000. ACM Press/Addison-Wesley Publishing Co.
    • (2000) SIGGRAPH '00 , pp. 335-342
    • Pfister, H.1    Zwicker, M.2    Van Baar, J.3    Gross, M.4
  • 10
    • 0034446820 scopus 로고    scopus 로고
    • QSplat: A multiresolution point rendering system for large meshes
    • Kurt Akeley, editor ACM Press / ACM SIGGRAPH / Addison Wesley Longman
    • Szymon Rusinkiewicz and Marc Levoy. QSplat: A multiresolution point rendering system for large meshes. In Kurt Akeley, editor, Siggraph 2000, pages 343-352. ACM Press / ACM SIGGRAPH / Addison Wesley Longman, 2000.
    • (2000) Siggraph 2000 , pp. 343-352
    • Rusinkiewicz, S.1    Levoy, M.2
  • 13
    • 0003802875 scopus 로고    scopus 로고
    • Pearson - Addison Wesley, 3 edition
    • Alan Watt. 3D Computer Graphics. Pearson - Addison Wesley, 3 edition, 2000.
    • (2000) 3D Computer Graphics
    • Watt, A.1
  • 14
    • 0019026959 scopus 로고
    • An improve illumination model for shaded display
    • T. Whitted. An improve illumination model for shaded display. Communications of ACM, 23(6):343-349, 1980.
    • (1980) Communications of ACM , vol.23 , Issue.6 , pp. 343-349
    • Whitted, T.1
  • 16
    • 1942517872 scopus 로고    scopus 로고
    • Multi-resolution point-sample raytracing
    • Michael Wand and Wolfgang Straßer. Multi-resolution point-sample raytracing. In Graphics Interface, pages 139-148, 2003.
    • (2003) Graphics Interface , pp. 139-148
    • Wand, M.1    Straßer, W.2
  • 18
    • 0035156970 scopus 로고    scopus 로고
    • Surface splatting
    • New York, NY, USA ACM Press
    • Matthias Zwicker, Hanspeter Pfister, Jeroen van Baar, and Markus Gross. Surface splatting. In SIGGRAPH '01, pages 371-378, New York, NY, USA, 2001. ACM Press.
    • (2001) SIGGRAPH '01 , pp. 371-378
    • Zwicker, M.1    Pfister, H.2    Van Baar, J.3    Gross, M.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.