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Volumn , Issue , 2012, Pages 171-172
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Interactive game-based rehabilitation using the Microsoft Kinect
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Author keywords
balance training; full body tracking; physical therapy; rehabilitation; Virtual reality
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Indexed keywords
ANALYSIS TOOLS;
BALANCE TRAINING;
CREATIVE TECHNOLOGY;
FULL BODY;
MICROSOFT;
STATIC BALANCE;
VIDEO GAME;
PHYSICAL THERAPY;
VIRTUAL REALITY;
PATIENT REHABILITATION;
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EID: 84860745387
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/VR.2012.6180935 Document Type: Conference Paper |
Times cited : (95)
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References (0)
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