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Volumn , Issue , 2012, Pages 19-26

The King-Kong Effects: Improving sensation of walking in VR with visual and tactile vibrations at each step

Author keywords

I.3.7 Computer Graphics : Three Dimensional Graphics and Realism; Virtual Reality

Indexed keywords

BEST CHOICE; I.3.7 [COMPUTER GRAPHICS]: THREE-DIMENSIONAL GRAPHICS AND REALISM; LATERAL OSCILLATIONS; MULTISENSORY; TACTILE RENDERING; VIBROTACTILE; VIRTUAL SCENES; VISUAL DISPLAY; VR APPLICATIONS;

EID: 84860703967     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/3DUI.2012.6184179     Document Type: Conference Paper
Times cited : (52)

References (19)
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    • Iwata, H.1
  • 7
    • 0035062591 scopus 로고    scopus 로고
    • Gait master: A versatile locomotion interface for uneven virtual terrain
    • H. Iwata, H. Yano, and F. Nakaizumi. Gait master: A versatile locomotion interface for uneven virtual terrain. In Proceedings of IEEE Virtual Reality, pages 131-137, 2001.
    • (2001) Proceedings of IEEE Virtual Reality , pp. 131-137
    • Iwata, H.1    Yano, H.2    Nakaizumi, F.3
  • 8
    • 0034953325 scopus 로고    scopus 로고
    • A simple model of bipedal walking predicts the preferred speed-step length relationship
    • A. D. Kuo. A simple model of bipedal walking predicts the preferred speed-step length relationship. Journal of biomechanical engineering, 123:264, 2001.
    • (2001) Journal of Biomechanical Engineering , vol.123 , pp. 264
    • Kuo, A.D.1
  • 11
    • 77952695211 scopus 로고    scopus 로고
    • Sound synthesis and evaluation of interactive footsteps for virtual reality applications
    • R. Nordahl, S. Serafin, and L. Turchet. Sound synthesis and evaluation of interactive footsteps for virtual reality applications. In Proceedings of IEEE Virtual Reality, pages 147-153, 2010.
    • (2010) Proceedings of IEEE Virtual Reality , pp. 147-153
    • Nordahl, R.1    Serafin, S.2    Turchet, L.3
  • 12
    • 0031912948 scopus 로고    scopus 로고
    • The biomechanics of running
    • T. Novacheck. The biomechanics of running. Gait&Posture, 7(1):77-95, 1998.
    • (1998) Gait&Posture , vol.7 , Issue.1 , pp. 77-95
    • Novacheck, T.1
  • 19
    • 77952677716 scopus 로고    scopus 로고
    • Interaction capture in immersive virtual environments via an intelligent floor surface
    • Y. Visell, A. Law, J. Ip, S. Smith, and J. Cooperstock. Interaction capture in immersive virtual environments via an intelligent floor surface. In Proceedings of IEEE Virtual Reality, pages 313-314, 2010.
    • (2010) Proceedings of IEEE Virtual Reality , pp. 313-314
    • Visell, Y.1    Law, A.2    Ip, J.3    Smith, S.4    Cooperstock, J.5


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.