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Volumn , Issue , 2011, Pages 499-502

A realistic augmented reality racing game using a depth-sensing camera

Author keywords

Acquisition of 3D environment; Entertainment; Interactive AR; Microsoft Kinect

Indexed keywords

3-D ENVIRONMENTS; AR APPLICATION; ENTERTAINMENT; LOW COSTS; MICROSOFT; REAL TIME; THREE-DIMENSIONAL (3D) ENVIRONMENTS; USER INTERACTION;

EID: 84856435988     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2087756.2087851     Document Type: Conference Paper
Times cited : (8)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.