-
1
-
-
84885160318
-
The role of plot understanding in plot generation
-
S. Louchart, D. Roberts, M. Mehta (eds.) AAAI Press, Palo Alto, CA
-
Appling, D.S., Riedl, M.O.: The role of plot understanding in plot generation. In: S. Louchart, D. Roberts, M. Mehta (eds.) Intelligent Narrative Technologies II: Papers from the 2009 Spring Symposium (Technical Report SS-09-06). AAAI Press, Palo Alto, CA (2009)
-
(2009)
Intelligent Narrative Technologies II: Papers from the 2009 Spring Symposium (Technical Report SS-09-06)
-
-
Appling, D.S.1
Riedl, M.O.2
-
6
-
-
0028477517
-
The role of emotion in believable agents
-
Bates, J.: The role of emotion in believable agents. Communications of the ACM 37(7), 122-125 (1994)
-
(1994)
Communications of the ACM
, vol.37
, Issue.7
, pp. 122-125
-
-
Bates, J.1
-
8
-
-
0000993986
-
The effects of causal relations and hierarchical position on the importance of story statements
-
van den Broek, P.: The effects of causal relations and hierarchical position on the importance of story statements. Journal of Memory and Language 27, 1-22 (1988)
-
(1988)
Journal of Memory and Language
, vol.27
, pp. 1-22
-
-
Van Den Broek, P.1
-
10
-
-
0004144155
-
-
Harvard University Press, Cambridge
-
Bruner, J.: Acts of Meaning. Harvard University Press, Cambridge (1990)
-
(1990)
Acts of Meaning
-
-
Bruner, J.1
-
11
-
-
0002198248
-
The narrative construction of reality
-
Bruner, J.: The narrative construction of reality. Critical Inquiry 18(1), 1-21 (1991)
-
(1991)
Critical Inquiry
, vol.18
, Issue.1
, pp. 1-21
-
-
Bruner, J.1
-
12
-
-
56549099515
-
Planning formalisms and authoring in interactive storytelling
-
Charles, F., Lozano, M., Mead, S., Bisquerra, A., Cavazza, M.: Planning formalisms and authoring in interactive storytelling. In: Proceedings of the 1st International Conference on Technologies for Interactive Digital Storytelling and Entertainment (2003)
-
(2003)
Proceedings of the 1st International Conference on Technologies for Interactive Digital Storytelling and Entertainment
-
-
Charles, F.1
Lozano, M.2
Mead, S.3
Bisquerra, A.4
Cavazza, M.5
-
20
-
-
0039901421
-
Question answering in the context of stories
-
Graesser, A., Lang, K.L., Roberts, R.M.: Question answering in the context of stories. Journal of Experimental Psychology: General 120(3), 254-277 (1991)
-
(1991)
Journal of Experimental Psychology: General
, vol.120
, Issue.3
, pp. 254-277
-
-
Graesser, A.1
Lang, K.L.2
Roberts, R.M.3
-
21
-
-
0028474022
-
Constructing inferences during narrative text comprehension
-
Graesser, A., Singer, M., Trabasso, T.: Constructing inferences during narrative text comprehension. Psychological Review 101(3) (1994)
-
(1994)
Psychological Review
, vol.101
, pp. 3
-
-
Graesser, A.1
Singer, M.2
Trabasso, T.3
-
25
-
-
0003676410
-
Dramatic presence
-
Kelso, M., Weyhrauch, P., Bates, J.: Dramatic presence. Presence: The Journal of Teleoperators and Virtual Environments 2(1) (1993)
-
(1993)
Presence: The Journal of Teleoperators and Virtual Environments
, vol.2
, Issue.1
-
-
Kelso, M.1
Weyhrauch, P.2
Bates, J.3
-
27
-
-
84885151718
-
Robin's laws of good GMing
-
Laws, R.: Robin's laws of good GMing. Steve Jackson Games (2001)
-
(2001)
Steve Jackson Games
-
-
Laws, R.1
-
30
-
-
33744819008
-
Artificial stupidity: The art of intentional mistakes
-
Charles River Media
-
Liden, L.: Artificial stupidity: The art of intentional mistakes. In: AI Game Programming Wisdom, vol. 2. Charles River Media (2003)
-
(2003)
AI Game Programming Wisdom
, vol.2
-
-
Liden, L.1
-
33
-
-
85169292364
-
Narrative intelligence
-
M. Mateas, P. Sengers (eds.) AAAI Press, Menlo Park, CA
-
Mateas, M., Sengers, P.: Narrative intelligence. In: M. Mateas, P. Sengers (eds.) Narrative Intelligence: Papers from the 1999 Fall Symposium (Technical Report FS-99-01). AAAI Press, Menlo Park, CA (1999)
-
(1999)
Narrative Intelligence: Papers from the 1999 Fall Symposium (Technical Report FS-99-01)
-
-
Mateas, M.1
Sengers, P.2
-
35
-
-
39049108755
-
Interaction, narrative, and drama creating an adaptive interactive narrative using performance arts theories
-
Seif El-Nasr, M.: Interaction, narrative, and drama creating an adaptive interactive narrative using performance arts theories. Interaction Studies 8(2) (2007)
-
(2007)
Interaction Studies
, vol.8
, Issue.2
-
-
Seif El-Nasr, M.1
-
41
-
-
0035740272
-
Partial and total-order planning: Evidence from normal and prefrontally damaged populations
-
Rattermann, M., Spector, L., Grafman, J., Levin, H., Harward, H.: Partial and total-order planning: evidence from normal and prefrontally damaged populations. Cognitive Science 25, 941-975 (2001)
-
(2001)
Cognitive Science
, vol.25
, pp. 941-975
-
-
Rattermann, M.1
Spector, L.2
Grafman, J.3
Levin, H.4
Harward, H.5
-
42
-
-
78650752068
-
Incorporating authorial intent into generative narrative systems
-
S. Louchart, D. Roberts, M. Mehta (eds.) AAAI Press, Palo Alto, CA
-
Riedl, M.O.: Incorporating authorial intent into generative narrative systems. In: S. Louchart, D. Roberts, M. Mehta (eds.) Intelligent Narrative Technologies II: Papers from the 2009 Spring Symposium (Technical Report SS-09-06). AAAI Press, Palo Alto, CA (2009)
-
(2009)
Intelligent Narrative Technologies II: Papers from the 2009 Spring Symposium (Technical Report SS-09-06)
-
-
Riedl, M.O.1
-
44
-
-
58449132992
-
Dynamic experience management in virtual worlds for entertainment, education, and training
-
Riedl, M.O., Stern, A., Dini, D.M., Alderman, J.M.: Dynamic experience management in virtual worlds for entertainment, education, and training. International Transactions on System Science and Applications, Special Issue on Agent Based Systems for Human Learning and Entertainment 3(1) (2008)
-
(2008)
International Transactions on System Science and Applications, Special Issue on Agent Based Systems for Human Learning and Entertainment
, vol.3
, Issue.1
-
-
Riedl, M.O.1
Stern, A.2
Dini, D.M.3
Alderman, J.M.4
-
49
-
-
10244220659
-
Andrew rollings and ernest adams on game design
-
Rollings, A., Adams, E.: Andrew Rollings and Ernest Adams on Game Design. New Riders (2003)
-
(2003)
New Riders
-
-
Rollings, A.1
Adams, E.2
-
50
-
-
51849112296
-
Player modeling evaluation for interactive fiction
-
Sharma, M., Mehta, M., Ontanón, S., Ram, A.: Player modeling evaluation for interactive fiction. In: Proceedings of the AIIDE 2007 Workshop on Optimizing Player Satisfaction (2007)
-
(2007)
Proceedings of the AIIDE 2007 Workshop on Optimizing Player Satisfaction
-
-
Sharma, M.1
Mehta, M.2
Ontanón, S.3
Ram, A.4
-
52
-
-
84883077072
-
Interactive storytelling: A player modelling approach
-
Thue, D., Bulitko, V., Spetch, M., Wasylishen, E.: Interactive storytelling: A player modelling approach. In: Proceedings of the 3rd Artificial Intelligence and Interactive Digital Entertainment Conference (2007)
-
(2007)
Proceedings of the 3rd Artificial Intelligence and Interactive Digital Entertainment Conference
-
-
Thue, D.1
Bulitko, V.2
Spetch, M.3
Wasylishen, E.4
-
53
-
-
84876486322
-
Socially consistent characters in player-specific stories
-
Thue, D., Bulitko, V., Spetch, M., Webb, M.: Socially consistent characters in player-specific stories. In: Proceedings of the Sixth Artificial Intelligence and Interactive Digital Entertainment Conference (2010)
-
(2010)
Proceedings of the Sixth Artificial Intelligence and Interactive Digital Entertainment Conference
-
-
Thue, D.1
Bulitko, V.2
Spetch, M.3
Webb, M.4
-
54
-
-
0000509605
-
Causal thinking and the representation of narrative events
-
Trabasso, T., van den Broek, P.: Causal thinking and the representation of narrative events. Journal of Memory and Language 24, 612-630 (1985)
-
(1985)
Journal of Memory and Language
, vol.24
, pp. 612-630
-
-
Trabasso, T.1
Van Den Broek, P.2
-
55
-
-
0002202116
-
Causal cohesion and story coherence
-
H. Mandl, N. Stein, T. Trabasso (eds.) Lawrence Erlbaum Associates
-
Trabasso, T., Secco, T., van den Broek, P.: Causal cohesion and story coherence. In: H. Mandl, N. Stein, T. Trabasso (eds.) Learning and Comprehension in Text. Lawrence Erlbaum Associates (1984)
-
(1984)
Learning and Comprehension in Text
-
-
Trabasso, T.1
Secco, T.2
Van Den Broek, P.3
-
56
-
-
0000509607
-
Causal relatedness and importance of story events
-
Trabasso, T., Sperry, L.: Causal relatedness and importance of story events. Journal of Memory and Language 24, 595-611 (1985)
-
(1985)
Journal of Memory and Language
, vol.24
, pp. 595-611
-
-
Trabasso, T.1
Sperry, L.2
-
57
-
-
0028750404
-
An introduction to least commitment planning
-
Weld, D.: An introduction to least commitment planning. AI Magazine 15 (1994)
-
(1994)
AI Magazine
, vol.15
-
-
Weld, D.1
-
58
-
-
84885151870
-
Intelligent mistakes: How to incorporate stupidity into your AI code
-
West, M.: Intelligent mistakes: How to incorporate stupidity into your AI code. Game Developer Magazine-Digital Edition (2008)
-
(2008)
Game Developer Magazine-Digital Edition
-
-
West, M.1
-
61
-
-
0038376034
-
The co-operative contract in interactive entertainment
-
K. Dautenhahm, A. Bond, L. Canamero, B. Edmonds (eds.) Kluwer Academic Press
-
Young, R.M.: The co-operative contract in interactive entertainment. In: K. Dautenhahm, A. Bond, L. Canamero, B. Edmonds (eds.) Socially Intelligent Agents. Kluwer Academic Press (2002)
-
(2002)
Socially Intelligent Agents
-
-
Young, R.M.1
-
62
-
-
9444261283
-
An architecture for integrating plan-based behavior generation with interactive game environments
-
Young, R.M., Riedl, M.O., Branly, M., Jhala, A., Martin, R., Saretto, C.: An architecture for integrating plan-based behavior generation with interactive game environments. Journal of Game Development 1, 51-70 (2004)
-
(2004)
Journal of Game Development
, vol.1
, pp. 51-70
-
-
Young, R.M.1
Riedl, M.O.2
Branly, M.3
Jhala, A.4
Martin, R.5
Saretto, C.6
|