-
2
-
-
77953290475
-
A 3D shape retrieval framework supporting multimodal queries
-
doi:10.1007/ s11263-009-
-
Daras, P., Axenopoulos, A.: A 3D Shape Retrieval Framework Supporting Multimodal Queries. International Journal of Computer Vision (2009), doi:10.1007/ s11263-009-0277-2
-
(2009)
International Journal of Computer Vision
, pp. 0277-0272
-
-
Daras, P.1
Axenopoulos, A.2
-
3
-
-
82255195712
-
-
Real-time 3D models
-
Real-time 3D models, http://www.3drt.com/
-
-
-
-
4
-
-
33748465139
-
Developing an engineering shape benchmark for CAD models
-
Jayanti, S., Kalyanaraman, K., Iyer, N., Ramani, K.: Developing an engineering shape benchmark for CAD models. Computer-Aided Design 38(9), 939-953
-
Computer-Aided Design
, vol.38
, Issue.9
, pp. 939-953
-
-
Jayanti, S.1
Kalyanaraman, K.2
Iyer, N.3
Ramani, K.4
-
5
-
-
55749097374
-
Collaborative evaluation using multiple clusters in a declarative design environment
-
Doulamis, N.D., Bardis, G., Dragonas, J., Miaoulis, G., Plemenos, D.: Collaborative Evaluation Using Multiple Clusters in a Declarative Design Environment. In: Artificial Intelligence Techniques for Computer Graphics, pp. 141-157 (2008)
-
(2008)
Artificial Intelligence Techniques for Computer Graphics
, pp. 141-157
-
-
Doulamis, N.D.1
Bardis, G.2
Dragonas, J.3
Miaoulis, G.4
Plemenos, D.5
-
6
-
-
48649093051
-
Optimal récursive designers' profile estimation in collaborative declarative environment
-
Doulamis, N.D., Bardis, G., Dragonas, J., Miaoulis, G.: Optimal Récursive Designers' Profile Estimation in Collaborative Declarative Environment. In: IEEE International Conferences on Tools of Artificial Intelligence, vol. 2, pp. 424-427 (2007)
-
(2007)
IEEE International Conferences on Tools of Artificial Intelligence
, vol.2
, pp. 424-427
-
-
Doulamis, N.D.1
Bardis, G.2
Dragonas, J.3
Miaoulis, G.4
-
7
-
-
79951529020
-
FAUCCAL: An open source toolbox for fully automatic camera calibration
-
Interpretation & Presentation of Cultural Heritage, Kyoto, Japan, October
-
Douskos, V., Grammatikopoulos, L., Kalisperakis, I., Karras, G., Petsa, E.: FAUCCAL: An Open Source Toolbox for Fully Automatic Camera Calibration. In: XXII CIPA Symposium on Digital Documentation, Interpretation & Presentation of Cultural Heritage, Kyoto, Japan, October 11-15 (2009)
-
(2009)
XXII CIPA Symposium on Digital Documentation
, pp. 11-15
-
-
Douskos, V.1
Grammatikopoulos, L.2
Kalisperakis, I.3
Karras, G.4
Petsa, E.5
-
8
-
-
84957658429
-
Fully automatic camera calibration using regular planar patterns
-
Remote Sesnisng and the Spatial Information Sciences
-
Douskos, V., Kalisperakis, I., Karras, G., Petsa, E.: Fully automatic camera calibration using regular planar patterns. International Archives of Photogrammetry, Remote Sesnisng and the Spatial Information Sciences 37(5), 21-26 (2007)
-
(2007)
International Archives of Photogrammetry
, vol.37
, Issue.5
, pp. 21-26
-
-
Douskos, V.1
Kalisperakis, I.2
Karras, G.3
Petsa, E.4
-
10
-
-
0242493641
-
New methods for digital modeling of historic sites
-
November-December
-
Allen, P.K., Troccoli, A., Smith, B., Murray, S., Stamos, I., Leordeanu, M.: New Methods for Digital Modeling of Historic Sites. IEEE Computer Graphics and Applications, 32-41 (November-December 2003)
-
(2003)
IEEE Computer Graphics and Applications
, pp. 32-41
-
-
Allen, P.K.1
Troccoli, A.2
Smith, B.3
Murray, S.4
Stamos, I.5
Leordeanu, M.6
-
11
-
-
82255195713
-
-
http://Cordis.europa.eu//workpackage
-
-
-
-
12
-
-
79952333704
-
Serious games in cultural heritage
-
Archaeology and Cultural Heritage VAST
-
Anderson, E.F., McLoughlin, L., Liarokapis, F., Peters, C., Petridis, P., de Freitas, S.: Serious Games in Cultural Heritage. In: The 10th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST (2009)
-
(2009)
The 10th International Symposium on Virtual Reality
-
-
Anderson, E.F.1
McLoughlin, L.2
Liarokapis, F.3
Peters, C.4
Petridis, P.5
De Freitas, S.6
-
14
-
-
34548436442
-
Revolution: Learning about history through situated role play in a virtual environment. In: Proceedings of the
-
Francis, R.: Revolution: Learning about history through situated role play in a virtual environment. In: Proceedings of the American Educational Research Association Conference (2006)
-
(2006)
American Educational Research Association Conference
-
-
Francis, R.1
-
16
-
-
25844454788
-
From visual simulation to virtual reality to games
-
DOI 10.1109/MC.2005.297
-
Zyda, M.: From visual simulation to virtual reality to games. IEEE Computer 38, 25-32 (2005) (Pubitemid 41387800)
-
(2005)
Computer
, vol.38
, Issue.9
, pp. 25-32
-
-
Zyda, M.1
-
17
-
-
0036524724
-
Games soldiers play
-
Macedonia, M.: Games Soldiers Play. IEEE Spectrum 39(3), 32-37 (2002)
-
(2002)
IEEE Spectrum
, vol.39
, Issue.3
, pp. 32-37
-
-
Macedonia, M.1
-
18
-
-
31144434319
-
How can exploratory learning with games and simulations within the curriculum be most effectively evaluated?
-
DOI 10.1016/j.compedu.2005.11.007, PII S0360131505001600
-
de Freitas, S., Oliver, M.: How can exploratory learning with games and simulations within the curriculum be most effectively evaluated? Computers and Education 46, 249-264 (2006) (Pubitemid 43132874)
-
(2006)
Computers and Education
, vol.46
, Issue.3
, pp. 249-264
-
-
De Freitas, S.1
Oliver, M.2
-
19
-
-
78649526780
-
Tools for populating cultural heritage environments with interactive virtual humans
-
EPOCH Final Event Rome
-
Arnold, D., Day, A., Glauert, J., Haegler, S., Jennings, V., Kevelham, B., Laycock, R., Magnenat, N., Thalamnn, N., Maim, J., Maudu, D., Papafiannakis, G., Thalmann, D., Yersin, B., Rodriguez-Echavarria, K.: Tools for populating cultural heritage environments with interactive virtual humans. In: Open Digital Cultural Heritage Systems, EPOCH Final Event Rome (2008)
-
(2008)
Open Digital Cultural Heritage Systems
-
-
Arnold, D.1
Day, A.2
Glauert, J.3
Haegler, S.4
Jennings, V.5
Kevelham, B.6
Laycock, R.7
Magnenat, N.8
Thalamnn, N.9
Maim, J.10
Maudu, D.11
Papafiannakis, G.12
Thalmann, D.13
Yersin, B.14
-
20
-
-
44049106249
-
Populating ancient pompeii, with crowds of virtual romans
-
Archaeology and Intelligent Cultural Heritage
-
Maim, J., Haegler, S., Yersin, B., Mueller, P., Thalmann, D., van Gool, L.: Populating ancient Pompeii, with crowds of virtual Romans. In: VAST 2007: The 8th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, pp. 109-116 (2007)
-
(2007)
VAST 2007: The 8th International Symposium on Virtual Reality
, pp. 109-116
-
-
Maim, J.1
Haegler, S.2
Yersin, B.3
Mueller, P.4
Thalmann, D.5
Van Gool, L.6
-
24
-
-
82255162121
-
Virtual museums, a survey on methods and tools
-
Sylaiou, S., Liarokapis, F., Kotsakis, K., Patias, K.: Virtual museums, a survey on methods and tools. Journal of Cultural Heritage (2009)
-
(2009)
Journal of Cultural Heritage
-
-
Sylaiou, S.1
Liarokapis, F.2
Kotsakis, K.3
Patias, K.4
-
26
-
-
78649523853
-
The ancient olympic games: Being part of the experience
-
Gaitatzes, A., Christopoulos, D., Papaioannou, G.: The Ancient Olympic Games: Being Part of the Experience. In: The 5th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST), pp. 19-28 (2004)
-
(2004)
The 5th International Symposium on Virtual Reality Archaeology and Cultural Heritage (VAST
, pp. 19-28
-
-
Gaitatzes, A.1
Christopoulos, D.2
Papaioannou, G.3
-
27
-
-
82255169652
-
-
Quest3D (November 06
-
Quest3D (November 06, 2009), http://www.quest3d.com
-
(2009)
-
-
-
28
-
-
84869062081
-
Immersive VR decision training: Telling interactive stories featuring advanced virtual human simulation technologies
-
ACM, New York
-
Ponder, M., Herbelin, B., Molet, T., Schertenlieb, S., Ulicny, B., Papagiannakis, G., Magnenat-Thalmann, N., Thalmann, D.: Immersive VR decision training: telling interactive stories featuring advanced virtual human simulation technologies. In: EGVE 2003: Proceedings of the Workshop on Virtual Environments, Zurich, Switzerland. ACM, New York (2003)
-
(2003)
EGVE 2003: Proceedings of the Workshop on Virtual Environments Zurich Switzerland.
-
-
Ponder, M.1
Herbelin, B.2
Molet, T.3
Schertenlieb, S.4
Ulicny, B.5
Papagiannakis, G.6
Magnenat-Thalmann, N.7
Thalmann, D.8
-
29
-
-
82255195700
-
Towards building an interactive, scenario-based training simulator
-
Orlando, FL
-
Magerko, B., Laird, J.: Towards Building an Interactive, Scenario-based Training Simulator. In: 10th Computer Generated Forces and Behavior Representation Conference, Orlando, FL (2002)
-
(2002)
10th Computer Generated Forces and Behavior Representation Conference
-
-
Magerko, B.1
Laird, J.2
-
30
-
-
82255195698
-
Developing serious games. game development series. charles river media
-
Bergeron, B.P.: Developing Serious Games. Game Development Series. Charles River Media, Inc., Massachucetts (2006)
-
(2006)
Massachucetts
-
-
Bergeron, B.P.1
-
31
-
-
77957981446
-
A level of interaction framework for exploratory learning with characters in virtual environments. In
-
Plemenos, D., Miaoulis, G. (eds.) Springer, Heidelberg
-
Panzoli, D., Peters, C., Dunwell, I., Sanchez, S., Petridis, P., Protopsaltis, A., Scesa, V., de Freitas, S.: A Level of Interaction Framework for Exploratory Learning with Characters in Virtual Environments. In: Plemenos, D., Miaoulis, G. (eds.) Intelligent Computer Graphics 2010. Studies in Computational Intelligence, vol. 321, pp. 123- 143. Springer, Heidelberg (2010)
-
(2010)
Intelligent Computer Graphics 2010. Studies in Computational Intelligence
, vol.321
, pp. 123-143
-
-
Panzoli, D.1
Peters, C.2
Dunwell, I.3
Sanchez, S.4
Petridis, P.5
Protopsaltis, A.6
Scesa, V.7
De Freitas, S.8
-
32
-
-
3042676375
-
Large-scale heritage sites with integrated techniques
-
May-June
-
Sabry, F., El-Hakim, Angelo Beraldin, J., Picard, M., Godin, G.: Large-Scale Heritage Sites with Integrated Techniques. In: IEEE Computer Graphics and Applications, pp. 21-29 (May-June 2004)
-
(2004)
IEEE Computer Graphics and Applications
, pp. 21-29
-
-
Sabry, F.1
El-Hakim Angelo Beraldin, J.2
Picard, M.3
Godin, G.4
-
36
-
-
77951207698
-
Improving bag-of-features for large scale image search
-
Jegou, H., Douze, M., Schmid, C.: Improving bag-of-features for large scale image search. International Journal of Computer Vision, 1-21 (2010)
-
International Journal of Computer Vision
, vol.1-21
, pp. 2010
-
-
Jegou, H.1
Douze, M.2
Schmid, C.3
-
37
-
-
78649237792
-
TOP-K cosine similarity interesting pairs search
-
Beijing, China
-
Zhu, S., Wu, J., Xia, G.: TOP-K cosine similarity interesting pairs search. In: 2010 Seventh International Conference on Fuzzy Systems and Knowledge Discovery (FSKD), Beijing, China (2010)
-
(2010)
2010 Seventh International Conference on Fuzzy Systems and Knowledge Discovery (FSKD
-
-
Zhu, S.1
Wu, J.2
Xia, G.3
-
39
-
-
84933282199
-
A fast and accurate plane detection algorithm for large noisy point clouds using filtered normals and voxel growing
-
Visualization and Transmission, Espace Saint- Martin, Paris, France, May
-
Deschaud, J.-E.: A Fast and Accurate Plane Detection Algorithm for Large Noisy Point Clouds Using Filtered Normals and Voxel Growing. In: 5th International Symposium on 3D Data Processing, Visualization and Transmission, Espace Saint- Martin, Paris, France, May 17-20 (2010)
-
(2010)
5th International Symposium on 3D Data Processing
, pp. 17-20
-
-
Deschaud, J.-E.1
-
40
-
-
0004038250
-
-
2nd edn. Addison Wesley, Reading
-
Hecht, E.: Optics, 2nd edn., p. 603. Addison Wesley, Reading (1987)
-
(1987)
Optics
, pp. 603
-
-
Hecht, E.1
-
43
-
-
77953226958
-
-
GRAPHITE 2003, ACM SIGGRAPH
-
Greuter, S., Parker, J., Stewart, N., Leach, G.: Real-time Procedural Generation of 'Pseudo Infinite' Cities. In: GRAPHITE 2003, ACM SIGGRAPH, pp. 87-94 (2003)
-
(2003)
Real-time Procedural Generation of 'Pseudo Infinite' Cities
, pp. 87-94
-
-
Greuter, S.1
Parker, J.2
Stewart, N.3
Leach, G.4
-
44
-
-
0035157460
-
Procedural modeling of citie
-
ACM Press, New York
-
Parish, Y.I.H., Müller, P.: Procedural Modeling of Citie. In: Proc. of ACM SIGGRAPH 2001, pp. 301-308. ACM Press, New York (2001)
-
(2001)
Proc. of ACM SIGGRAPH 2001
, pp. 301-308
-
-
Parish, Y.I.H.1
Müller, P.2
-
45
-
-
72249114882
-
Instant caching for interactive global illumination
-
Debattista, K., Dubla, P., et al.: Instant Caching for Interactive Global Illumination. Computer Graphics Forum 28(8), 2216-2228 (2009)
-
(2009)
Computer Graphics Forum
, vol.28
, Issue.8
, pp. 2216-2228
-
-
Debattista, K.1
Dubla, P.2
-
46
-
-
56349110900
-
User evaluation of see-through vision for mobile outdoor augmented reality
-
Cambridge, UK
-
Avery, B., Thomas, B.H., Piekarski, W.: User Evaluation of See-Through Vision for Mobile Outdoor Augmented Reality. In: 7th Int'l Symposium on Mixed and Augmented Reality, Cambridge, UK, pp. 69-72 (2008)
-
(2008)
7th Int'l Symposium on Mixed and Augmented Reality
, pp. 69-72
-
-
Avery, B.1
Thomas, B.H.2
Piekarski, W.3
|