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Volumn 4352 LNCS, Issue PART 2, 2007, Pages 333-342

Improving quality of live streaming service over P2P networks with user behavior model

Author keywords

[No Author keywords available]

Indexed keywords

DURATION MODELING; HIGH DYNAMIC; LIVE STREAMING; ON-LINE INFORMATION; P2P NETWORK; PEER TO PEER (P2P) NETWORK; USER BEHAVIOR MODELING; VIDEO DELIVERY;

EID: 81255160093     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-69429-8_34     Document Type: Conference Paper
Times cited : (6)

References (15)
  • 2
    • 21644470909 scopus 로고    scopus 로고
    • SplitStream: High-bandwidth multicast in cooperative environments
    • Miguel Castro, Peter Druschel, et al.: SplitStream: High-Bandwidth Multicast in Cooperative Environments. In Proc. of 2003 ACM SOSP (2003) 298-313.
    • (2003) Proc. of 2003 ACM SOSP , pp. 298-313
    • Castro, M.1    Druschel, P.2
  • 4
    • 0042515313 scopus 로고    scopus 로고
    • An efficient peer-to-peer scheme for media streaming
    • Tran D, Hua K, Do T. Zigzag: An efficient peer-to-peer scheme for media streaming. In Proc. of 2003 IEEE INFOCOM (2003) 1283-1293.
    • (2003) Proc. of 2003 IEEE INFOCOM , pp. 1283-1293
    • Tran, D.1    Hua, K.2    Zigzag, D.T.3
  • 5
    • 24344485443 scopus 로고    scopus 로고
    • CoolStreaming/DONet: A data-driven overlay network for efficient live media streaming
    • Xinyan Zhang, Jiangchuan Liu, Bo Li, Yum, Y.-S.P.: CoolStreaming/DONet: A Data-Driven Overlay Network for Efficient Live Media Streaming. In Proc. of 2005 IEEE INFOCOM (2005) 2102-2111.
    • (2005) Proc. of 2005 IEEE INFOCOM , pp. 2102-2111
    • Zhang, X.1    Liu, J.2    Li, B.3    Yum, Y.-S.P.4
  • 6
    • 84886420481 scopus 로고    scopus 로고
    • PPLive, http://www.pplive.com.
  • 7
    • 84886422753 scopus 로고    scopus 로고
    • PPStream, http://www.ppstream.com.
  • 12
    • 34548013383 scopus 로고    scopus 로고
    • To play or to control: A game-based controltheoretic approach to P2P incentive engineering
    • Weihong Wang, Baochun Li: To Play or to Control: A Game-based Controltheoretic Approach to P2P Incentive Engineering. In Proc. of 2003 IEEE International Workshop on Quality of Service (2003) 174-194.
    • (2003) Proc. of 2003 IEEE International Workshop on Quality of Service , pp. 174-194
    • Wang, W.1    Li, B.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.