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Volumn 4, Issue 6, 2011, Pages 471-486

Parallel algorithm for viewshed analysis on a modern GPU

Author keywords

3d representation; Dem; Digital earth; Gpu; Shadow map; Vertex and pixel shader; Viewshed analysis; Visualization

Indexed keywords

COMPUTER GRAPHICS EQUIPMENT; FLOW VISUALIZATION; GRAPHICS PROCESSING UNIT; MAPS; PIXELS; PROGRAM PROCESSORS; RASTERIZATION; VISUALIZATION;

EID: 80053489129     PISSN: 17538947     EISSN: 17538955     Source Type: Journal    
DOI: 10.1080/17538947.2011.555565     Document Type: Article
Times cited : (34)

References (16)
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    • Teng, Y.A.1    Dementhon, D.2    Davis, L.S.3
  • 11
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    • Parallel-split shadow maps for large-scale virtual environments
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.