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Volumn 6763 LNCS, Issue PART 3, 2011, Pages 543-551

Guess who? An interactive and entertaining game-like platform for investigating human emotions

Author keywords

Child Computer Interaction; Emotions; Games; Usability

Indexed keywords

AUDIO VIDEOS; CHILD-COMPUTER INTERACTION; CUSTOMIZABLE; EMOTIONS; EXPERIMENTAL CONDITIONS; EXPERIMENTAL SETUP; GAMES; HUMAN EMOTION; INTERACTIVE PLATFORM; MAJOR ELEMENTS; RESEARCH TOOLS; USABILITY; USER EVALUATIONS; CHILD-COMPUTER INTERACTIONS;

EID: 79960326781     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-21616-9_61     Document Type: Conference Paper
Times cited : (4)

References (13)
  • 2
    • 0004018397 scopus 로고
    • Plenum Press, New York
    • Izard, C.: Human Emotions. Plenum Press, New York (1977)
    • (1977) Human Emotions
    • Izard, C.1
  • 7
    • 33750564952 scopus 로고    scopus 로고
    • Comparing feature sets for acted and spontaneous speech in view of automatic emotion recognition
    • Vogt, T., André, E.: Comparing feature sets for acted and spontaneous speech in view of automatic emotion recognition. In: Proceedings of the ICME, Amsterdam (2005)
    • Proceedings of the ICME, Amsterdam (2005)
    • Vogt, T.1    André, E.2
  • 8
    • 57049138268 scopus 로고    scopus 로고
    • Alone or Together: Exploring the Effect of Physical Co-presence on the Emotional Expressions of Game Playing Children Across Cultures
    • Eindhoven, the Netherlands
    • Shahid, S., Krahmer, E., Swerts, M.: Alone or Together: Exploring the Effect of Physical Co-presence on the Emotional Expressions of Game Playing Children Across Cultures. In: Fun and Games, Eindhoven, the Netherlands, pp. 94-105 (2008)
    • (2008) Fun and Games , pp. 94-105
    • Shahid, S.1    Krahmer, E.2    Swerts, M.3
  • 12
    • 79960338582 scopus 로고    scopus 로고
    • retrieved on February 2011
    • Guess Who? Game, http://www.amazon.co.uk/Hasbro-05801-Guess-Who-Game/dp/ B00004XQX7 (retrieved on February 2011)
    • Guess Who? Game
  • 13
    • 43749105144 scopus 로고    scopus 로고
    • Validating the Fun Toolkit: An instrument for measuring children's opinions of technology
    • Read, J.C.: Validating the Fun Toolkit: an instrument for measuring children's opinions of technology. The Cognition, Technology & Work 10(2), 119-128 (2008)
    • (2008) The Cognition, Technology & Work , vol.10 , Issue.2 , pp. 119-128
    • Read, J.C.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.