메뉴 건너뛰기




Volumn , Issue , 2011, Pages 339-346

High-level scenario editing for serious games

Author keywords

Scenario editing; Serious games; Simulation games

Indexed keywords

BASIC LOGIC; FURTHER DEVELOPMENT; SCENARIO EDITING; SERIOUS GAMES; SIMULATION GAMES; TRAINING SESSIONS;

EID: 79960228998     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (24)

References (13)
  • 3
    • 0002632010 scopus 로고    scopus 로고
    • Towards Integrating Plot and Character for Interactive Drama
    • Socially Intelligent Agents: The Human in the Loop. Papers from the
    • Mateas, M. and A. Stern (2000). "Towards Integrating Plot and Character for Interactive Drama." Socially Intelligent Agents: The Human in the Loop. Papers from the 2000 AAAI Fall Symposium.
    • (2000) 2000 AAAI Fall Symposium
    • Mateas, M.1    Stern, A.2
  • 4
    • 33744943592 scopus 로고    scopus 로고
    • Façade: An Experiment in Building a Fully-Realized Interactive Drama
    • Mateas, M. and A. Stern (2003). "Façade: An Experiment in Building a Fully-Realized Interactive Drama." Game Developers Conference (GDC '03).
    • (2003) Game Developers Conference (GDC '03)
    • Mateas, M.1    Stern, A.2
  • 8
    • 67549127663 scopus 로고    scopus 로고
    • The Five Forces That Are Driving the Adoption of Game Technologies within Multiple Established Industries
    • Smith, R. (2007). "The Five Forces That Are Driving the Adoption of Game Technologies within Multiple Established Industries." Games and Society Yearbook.
    • (2007) Games and Society Yearbook
    • Smith, R.1
  • 11
    • 79960238809 scopus 로고    scopus 로고
    • UnrealEd (last accessed 06/01/2011)
    • UnrealEd (2011). Epic Games, http://udk.com/ (last accessed 06/01/2011)
    • (2011) Epic Games


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.