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Volumn , Issue , 2011, Pages 153-159

Using opaque image blur for real-time depth-of-field rendering

Author keywords

Blur; Depth of field; Glow; GPU; Image processing; Pyramid algorithm; Real time rendering; Visual effect

Indexed keywords

BLUR; DEPTH OF FIELD; GLOW; GPU; PYRAMID ALGORITHMS; REAL-TIME RENDERING; VISUAL EFFECTS;

EID: 79960217518     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (4)

References (26)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.