메뉴 건너뛰기




Volumn 30, Issue 3, 2011, Pages 265-280

Reflections on iCODE: Using web technology and hands-on projects to engage urban youth in computer science and engineering

Author keywords

After; Career; Competition; Computer science; Crafts; Education; Engineering; Evaluation; Informal; K 12; Logo; Microcontroller; Programming; Robotics; School; Sensors

Indexed keywords

AFTER; CAREER; CRAFTS; EVALUATION; INFORMAL; K-12; LOGO; SCHOOL;

EID: 79958258900     PISSN: 09295593     EISSN: None     Source Type: Journal    
DOI: 10.1007/s10514-011-9218-3     Document Type: Article
Times cited : (6)

References (13)
  • 1
    • 79958289918 scopus 로고    scopus 로고
    • Design camp: An alternative model for D&T education?
    • URL
    • Baker, D. (2009). Design camp: an alternative model for D&T education? D&T Practice. URL www.data.org.uk.
    • (2009) D&T Practice
    • Baker, D.1
  • 2
    • 0005719275 scopus 로고    scopus 로고
    • Shop class for the next millennium: Education through computer-enriched handicrafts
    • URL
    • Eisenberg, M., & Eisenberg, A. N. (1998). Shop class for the next millennium: education through computer-enriched handicrafts. Journal of Interactive Media in Education, 98(8). URL www-jime.open.ac.uk/98/8.
    • (1998) Journal of Interactive Media in Education , vol.98 , Issue.8
    • Eisenberg, M.1    Eisenberg, A.N.2
  • 4
    • 0842266616 scopus 로고    scopus 로고
    • Ideal and real systems: A study of notions of control in undergraduates who design robots
    • Y. Kafai & M. Resnick (Eds.), Mahwah: Lawrence Erlbaum Associates
    • Martin, F. G. (1996). Ideal and real systems: a study of notions of control in undergraduates who design robots. In Y. Kafai & M. Resnick (Eds.), Constructionism in practice: designing, thinking, and learning in a digital world. Mahwah: Lawrence Erlbaum Associates.
    • (1996) Constructionism in Practice: Designing, Thinking, and Learning in a Digital World
    • Martin, F.G.1
  • 5
    • 34247146284 scopus 로고
    • LEGO/Logo and electronic bricks: Creating a scienceland for children
    • D. Ferguson (Ed.), Berlin Heidelberg: Springer
    • Martin, F., & Resnick, M. (1993). LEGO/Logo and electronic bricks: creating a scienceland for children. In D. Ferguson (Ed.), Advanced educational technologies for mathematics and science (pp. 61-90). Berlin Heidelberg: Springer.
    • (1993) Advanced Educational Technologies for Mathematics and Science , pp. 61-90
    • Martin, F.1    Resnick, M.2
  • 6
    • 0038206554 scopus 로고    scopus 로고
    • To mindstorms and beyond: Evolution of a construction kit for magical machines
    • A. Druin & J. Hendler (Eds.), San Mateo: Morgan Kaufmann
    • Martin, F., Mikhak, B., Resnick, M., Silverman, B., & Berg, R. (2000). To mindstorms and beyond: evolution of a construction kit for magical machines. In A. Druin & J. Hendler (Eds.), Robots for kids: exploring new technologies for learning (pp. 9-33). San Mateo: Morgan Kaufmann.
    • (2000) Robots for Kids: Exploring New Technologies for Learning , pp. 9-33
    • Martin, F.1    Mikhak, B.2    Resnick, M.3    Silverman, B.4    Berg, R.5
  • 12
    • 79958249886 scopus 로고    scopus 로고
    • Pathways to success for youth: What counts in after-school
    • United Way of Massachusetts Bay & Merrimack Valley, URL
    • United Way of Massachusetts Bay & Merrimack Valley (2005). Pathways to success for youth: what counts in after-school. Tech. rep., Intercultural Center for Research in Education and National Institute on Out-of-School Time. URL supportunitedway.org/asset/mars-massachusetts-after-school-research-study.
    • (2005) Tech. Rep., Intercultural Center for Research in Education and National Institute on Out-of-School Time


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.