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2
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Beyond Myth and Metaphor: The Case of Narrative in Digital Media
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1:1 (July
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Marie-Laure Ryan, “Beyond Myth and Metaphor: The Case of Narrative in Digital Media.” Game Studies 1:1 (July 2001), .
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(2001)
Game Studies
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Ryan, M.-L.1
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3
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84929272081
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On the dangers of exclusively “narrativist” approaches to video games see, for instance, Jesper Juul, “Games Telling Stories?
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July
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On the dangers of exclusively “narrativist” approaches to video games see, for instance, Jesper Juul, “Games Telling Stories?” Game Studies 1:1 (July 2001), www.gamestudies.org/0101/juul-gts/
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(2001)
Game Studies
, vol.1
, Issue.1
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4
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0347184607
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Computer Game Studies, Year One
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July
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Espen J. Aarseth, “Computer Game Studies, Year One.” Game Studies 1:1 (July 2001),.
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(2001)
Game Studies
, vol.1
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Aarseth, E.J.1
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84929263975
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Berkeley: University of California Press
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Edward A. Shanken (Berkeley: University of California Press, 2003).
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Shanken
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Edward, A.1
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10
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Will New Media Produce New Narratives?
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Marie-Laure Ryan (ed.), Lincoln: University of Nebraska Press
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Marie-Laure Ryan, “Will New Media Produce New Narratives?” In Marie-Laure Ryan (ed.) Narrative Across Media: The Language of Storytelling (Lincoln: University of Nebraska Press, 2004), p. 338.
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Narrative across Media: The Language of Storytelling
, pp. 338
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Ryan, M.-L.1
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0003859094
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Narrative Discourse: An Essay in Method
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Translated by Jane E. Lewin (Ithaca: Cornell University Press
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Gérard Genette, Narrative Discourse: An Essay in Method. Translated by Jane E. Lewin (Ithaca: Cornell University Press, 1980), pp. 227-34. Genette calls the hypodiegetic level “metadiegetic,” a term avoided here because this use of “meta-” conflicts with the way it is used in philosophy, computer science, and even interactive fiction development.
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(1980)
Genette Calls the Hypodiegetic Level “metadiegetic,” a Term Avoided Here Because This Use of “meta-” Conflicts with the Way It is Used in Philosophy, Computer Science, and Even Interactive Fiction Development
, pp. 227-234
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Genette, G.1
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