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Volumn 6645 LNAI, Issue , 2011, Pages 358-363

Plasp: A prototype for PDDL-based planning in ASP

Author keywords

[No Author keywords available]

Indexed keywords

ANSWER SET PROGRAMMING; INCREMENTAL SOLVING; KNOWLEDGE REPRESENTATION AND REASONING; META PROGRAMMING; PLANNING COMMUNITY; PLANNING PROBLEM; PLANNING TECHNIQUES; SATISFIABILITY; PLANNING AS SATISFIABILITY;

EID: 79955780452     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-20895-9_41     Document Type: Conference Paper
Times cited : (19)

References (18)
  • 6
    • 0003780657 scopus 로고    scopus 로고
    • PDDL - The planning domain definition language
    • Yale Center for Computational Vision and Control
    • McDermott, D.: PDDL - the planning domain definition language. Technical Report CVC TR-98-003/DCS TR-1165, Yale Center for Computational Vision and Control (1998)
    • (1998) Technical Report CVC TR-98-003/DCS TR-1165
    • McDermott, D.1
  • 7
    • 58549109284 scopus 로고    scopus 로고
    • Engineering an incremental ASP solver
    • Garcia de la Banda, M., Pontelli, E. (eds.) ICLP 2008. Springer, Heidelberg
    • Gebser, M., Kaminski, R., Kaufmann, B., Ostrowski, M., Schaub, T., Thiele, S.: Engineering an incremental ASP solver. In: Garcia de la Banda, M., Pontelli, E. (eds.) ICLP 2008. LNCS, vol. 5366, pp. 190-205. Springer, Heidelberg (2008)
    • (2008) LNCS , vol.5366 , pp. 190-205
    • Gebser, M.1    Kaminski, R.2    Kaufmann, B.3    Ostrowski, M.4    Schaub, T.5    Thiele, S.6
  • 10
    • 0031074857 scopus 로고    scopus 로고
    • Fast planning through planning graph analysis
    • Blum, A., Furst, M.: Fast planning through planning graph analysis. Artificial Intelligence 90(1-2), 279-298 (1997)
    • (1997) Artificial Intelligence , vol.90 , Issue.1-2 , pp. 279-298
    • Blum, A.1    Furst, M.2
  • 14
    • 21344445698 scopus 로고    scopus 로고
    • General game playing: Overview of the AAAI competition
    • Genesereth, M., Love, N., Pell, B.: General game playing: Overview of the AAAI competition. AI Magazine 26(2), 62-72 (2005) (Pubitemid 40902512)
    • (2005) AI Magazine , vol.26 , Issue.2 , pp. 62-72
    • Genesereth, M.1    Love, N.2    Pell, B.3
  • 15
    • 69949133018 scopus 로고    scopus 로고
    • Answer set programming for single-player games in general game playing
    • Hill, P.M., Warren, D.S. (eds.) ICLP 2009. Springer, Heidelberg
    • Thielscher, M.: Answer set programming for single-player games in general game playing. In: Hill, P.M., Warren, D.S. (eds.) ICLP 2009. LNCS, vol. 5649, pp. 327-341. Springer, Heidelberg (2009)
    • (2009) LNCS , vol.5649 , pp. 327-341
    • Thielscher, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.