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Volumn , Issue , 2010, Pages 17-20
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Studying PH.A.N.T.O.M. in the wild: A pervasive persuasive game for daily physical activity
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Author keywords
Exertion; Game; Location based; Mobile; Motivating; Persuasive; Pervasive; Physical activity; RECON; Ubiquitous
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Indexed keywords
EXERTION;
GAME;
LOCATION-BASED;
MOBILE;
MOTIVATING;
PERSUASIVE;
PERVASIVE;
PHYSICAL ACTIVITY;
RECON;
UBIQUITOUS;
INTERACTIVE COMPUTER SYSTEMS;
MOTIVATION;
HUMAN COMPUTER INTERACTION;
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EID: 79953123202
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/1952222.1952228 Document Type: Conference Paper |
Times cited : (10)
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References (8)
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