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Volumn 21, Issue 6, 2010, Pages 790-792
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Like a magnet: catharsis beliefs attract angry people to violent video games.
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Author keywords
[No Author keywords available]
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Indexed keywords
ANGER;
ARTICLE;
CULTURAL ANTHROPOLOGY;
FEMALE;
HUMAN;
MALE;
PSYCHOLOGICAL ASPECT;
PSYCHOTHERAPY;
RECREATION;
VIOLENCE;
ANGER;
CATHARSIS;
CULTURE;
FEMALE;
HUMANS;
MALE;
VIDEO GAMES;
VIOLENCE;
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EID: 79952478733
PISSN: None
EISSN: 14679280
Source Type: Journal
DOI: 10.1177/0956797610369494 Document Type: Article |
Times cited : (27)
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References (0)
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