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Volumn , Issue , 2010, Pages 462-466

Time management for Monte-Carlo tree search applied to the game of Go

Author keywords

Game of Go; Monte Carlo tree search; Time management

Indexed keywords

GAME OF GO; LEVEL 2; MONTE CARLO; TIME CONTROL; TIME MANAGEMENT; TIME-ALLOCATION; TREE SEARCH;

EID: 79951753159     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/TAAI.2010.78     Document Type: Conference Paper
Times cited : (11)

References (15)
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    • R. Coulom, "Efficient selectivity and backup operators in Monte-Carlo tree search," in Proceedings of the 5th International Conference on Computer and Games, ser. Lecture Notes in Computer Science, H. J. van den Herik, P. Ciancarini, and H. J. Donkers, Eds., vol. 4630. Turin, Italy: Springer, Jun. 2006, pp. 72-83.
    • (2006) Proceedings of the 5th International Conference on Computer and Games , vol.4630 , pp. 72-83
    • Coulom, R.1
  • 6
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    • Computing elo ratings of move patterns in the game of go
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    • R. Coulom, "Computing Elo ratings of move patterns in the game of Go," in Proceedings of the Computer Games Workshop, H. J. van den Herik, M. Winands, J. Uiterwijk, and M. Schadd, Eds., Amsterdam, The Netherlands, Jun. 2007, pp. 113-124.
    • (2007) Proceedings of the Computer Games Workshop , pp. 113-124
    • Coulom, R.1
  • 7
    • 79951737846 scopus 로고    scopus 로고
    • "Byo-yomi," Wikipedia, http://en.wikipedia.org/wiki/Byoyomi.
    • Byo-yomi
  • 8
    • 5844393247 scopus 로고
    • Using time wisely
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    • R. M. Hyatt, "Using time wisely," ICCA Journal, vol. 7, no. 1, pp. 4-9, Mar. 1984.
    • (1984) ICCA Journal , vol.7 , Issue.1 , pp. 4-9
    • Hyatt, R.M.1
  • 9
    • 5844259149 scopus 로고    scopus 로고
    • Learning of resource allocation strategies for game playing
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    • (1996) Computational Intelligence , vol.12 , pp. 88-105
    • Markovitch, S.1    Sella, Y.2
  • 10
    • 0031351658 scopus 로고    scopus 로고
    • A Bayesian approach to relevance in game playing
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    • E. B. Baum and W. D. Smith, "A Bayesian approach to relevance in game playing," Artificial Intelligence, vol. 97, no. 1-2, pp. 195-242, 1997. (Pubitemid 127401105)
    • (1997) Artificial Intelligence , vol.97 , Issue.1-2 , pp. 195-242
    • Baum, E.B.1    Smith, W.D.2
  • 12
    • 77952714402 scopus 로고    scopus 로고
    • Time management during a chess game
    • Dec.
    • R. Šolak and V. Vučković, "Time management during a chess game," ICGA Journal, vol. 32, no. 4, pp. 206-220, Dec. 2009.
    • (2009) ICGA Journal , vol.32 , Issue.4 , pp. 206-220
    • Šolak, R.1    Vučković, V.2
  • 14
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    • Time settings
    • Jul.
    • H. Yamashita, "time settings," computer-go mailing list, http://dvandva.org/pipermail/computer-go/2010-July/000687.html, Jul. 2010.
    • (2010) Computer-go Mailing List
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.