-
1
-
-
85000667116
-
Game action based power management for multiplayer online games
-
Anand, B., Ananda, A. L., Chan, M. C., Long, L. T., and Balan, R. K. Game action based power management for multiplayer online games. Proceedings of the 1st ACM SIGCOMM Workshop on Networking, Systems, and Applications on Mobile Handhelds (MobiHeld), Barcelona, Spain, Aug. 2009.
-
Proceedings of the 1st ACM SIGCOMM Workshop on Networking, Systems, and Applications on Mobile Handhelds (MobiHeld), Barcelona, Spain, Aug. 2009
-
-
Anand, B.1
Ananda, A.L.2
Chan, M.C.3
Long, L.T.4
Balan, R.K.5
-
2
-
-
1542329041
-
Self-tuning wireless network power management
-
Anand, M., Nightingale, E. B., and Flinn, J. Self-tuning wireless network power management. Proceedings of the 9th International Conference on Mobile Computing and Networking (Mobicom), San Diego, CA, Sept. 2003.
-
Proceedings of the 9th International Conference on Mobile Computing and Networking (Mobicom), San Diego, CA, Sept. 2003
-
-
Anand, M.1
Nightingale, E.B.2
Flinn, J.3
-
3
-
-
33745697596
-
A power-aware multimedia streaming protocol for mobile users
-
Anastasi, G., Passarella, A., Conti, M., Gregori, E., and Pelusi, L. A power-aware multimedia streaming protocol for mobile users. Proceedings of the International Conference on Pervasive Services, Santorini, Greece, July 2005.
-
Proceedings of the International Conference on Pervasive Services, Santorini, Greece, July 2005
-
-
Anastasi, G.1
Passarella, A.2
Conti, M.3
Gregori, E.4
Pelusi, L.5
-
4
-
-
65249148383
-
Donnybrook: Enabling large-scale, high-speed, peer-to-peer games
-
Bharambe, A., Douceur, J., Lorch, J. R., Moscibroda, T., Pang, J., Seshan, S., and Zhuang, X. Donnybrook: Enabling large-scale, high-speed, peer-to-peer games. Proceedings of ACM Conference on Applications, technologies, architectures, and protocols for computer communications (SIGCOMM), Seattle, WA, USA, Aug. 2008.
-
Proceedings of ACM Conference on Applications, Technologies, Architectures, and Protocols for Computer Communications (SIGCOMM), Seattle, WA, USA, Aug. 2008
-
-
Bharambe, A.1
Douceur, J.2
Lorch, J.R.3
Moscibroda, T.4
Pang, J.5
Seshan, S.6
Zhuang, X.7
-
5
-
-
77953103346
-
Comparing interest management algorithms for massively multiplayer games
-
New York, NY, USA, ACM
-
Boulanger, J.-S., Kienzle, J., and Verbrugge, C. Comparing interest management algorithms for massively multiplayer games. NetGames '06: Proceedings of 5th ACM SIGCOMM workshop on Network and system support for games, page 6, New York, NY, USA, 2006. ACM.
-
(2006)
NetGames '06: Proceedings of 5th ACM SIGCOMM Workshop on Network and System Support for Games
, pp. 6
-
-
Boulanger, J.-S.1
Kienzle, J.2
Verbrugge, C.3
-
8
-
-
79251539830
-
Performance evaluation of a tcp proxy in wcdma networks
-
Meyer, M., Sachs, J., and Holzke, M. Performance evaluation of a tcp proxy in wcdma networks. Proceedings of the Eighth Annual ACM/IEEE International Conference on Mobile Computing and Networking (MOBICOM), 2002.
-
Proceedings of the Eighth Annual ACM/IEEE International Conference on Mobile Computing and Networking (MOBICOM), 2002
-
-
Meyer, M.1
Sachs, J.2
Holzke, M.3
-
9
-
-
4544284881
-
A statistical prediction-based scheme for energy-aware multimedia data streaming
-
Wei, Y., Chandra, S., and Bhandarkar, S. A statistical prediction-based scheme for energy-aware multimedia data streaming. Proceedings of the Wireless Communications and Networking Conference (WCNC), Atlanta, GA, Mar. 2004.
-
Proceedings of the Wireless Communications and Networking Conference (WCNC), Atlanta, GA, Mar. 2004
-
-
Wei, Y.1
Chandra, S.2
Bhandarkar, S.3
-
10
-
-
33846326895
-
Dynamic power saving mechanism for 3g umts system
-
Yang, S.-R. Dynamic power saving mechanism for 3g umts system. ACM Mobile Networks and Applications, 12(1):5-14, 2007.
-
(2007)
ACM Mobile Networks and Applications
, vol.12
, Issue.1
, pp. 5-14
-
-
Yang, S.-R.1
|